Awww....is this game actually making you play it for loot? If you want things handed to you then go play WoW...This game is for the hardcore MMO players...not the cream puffs
Awww....is this game actually making you play it for loot? If you want things handed to you then go play WoW...This game is for the hardcore MMO players...not the cream puffs
There is neither challenge nor fun to be had in running Ampador Keep for roughly 30-60 hours (Longer than it'll take you to play through all of GTA V, for example. In one dungeon.) to get in enough runs to actually gear up in full darklight. The fact that it's literally the only non-story dungeon that drops a reasonable amount of tomes is just mind-boggling. Who has essentially ONE dungeon for non-raiding players to run? It's truly something to behold.
Unless you think you're really skilled and hardcore because you run a super easy dungeon all day.

Gating content by having a single dungeon drop the marks required to advance to the next tier is horrible design, period -- especially when said dungeon requires a wait in excess of 1-3 hours to even enter it.
A solution would be to implement a random dungeon queue similar to Rift's. Upon queueing, players would have a chance at every dungeon in the game, and would receive tomestones upon completion. If the dungeon is sub-50, they would be synced to the proper level. Not only would this help folks get the gear they need at 50, it would help lower level folks progress and level up.

that would be a win win for everyoneGating content by having a single dungeon drop the marks required to advance to the next tier is horrible design, period -- especially when said dungeon requires a wait in excess of 1-3 hours to even enter it.
A solution would be to implement a random dungeon queue similar to Rift's. Upon queueing, players would have a chance at every dungeon in the game, and would receive tomestones upon completion. If the dungeon is sub-50, they would be synced to the proper level. Not only would this help folks get the gear they need at 50, it would help lower level folks progress and level up.
So I take it you didn't abuse the AK speedruns? Cleared all the mobs in the instance? If you did kill all the mobs then I am impressed. If not then shut up because your opinion is null and void.
I didnt abuse the AK speedruns so....
Awww....is this game actually making you play it for loot? If you want things handed to you then go play WoW...This game is for the hardcore MMO players...not the cream puffs
I don't know whether to laugh at you or just be sad for you.
Nothing " hardcore" about clearing trash that literally give you nothing at all for your time. Unless you choose to beleive thats hardcore. But thats YOUR belief. Personally I just find it pointless.
EDIT: Lol at " Go play WoW. " I bet you weren't around for vanilla WoW were you? Them 10 man UBRS runs were you had to CC 4 - 5 mobs and have people keep CCing, boss kite tactics for end bosses, etc. DPS actually sat around and waited before dpsing packs for the 2 - 3 sunders. Was a whole lot more annoying that herding cats here in Duty Finder.
Last edited by Leonas; 09-17-2013 at 04:10 PM.
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.
Yeah played wow at vanilla( Vanilla was great, Cata after the easy button was turned on and pandaria sucked ass and THE GAME NOW IS VERY EASY) and FFXI until the Treasures of Aht Urhgan expansion, and anything I have seen in WoW was easier than FFXI specially gearing up.I don't know how XI got after i left the game, but everything i did in FFXI was harder and more rewarding(even when i didn't get the drop that i wanted) than WoW, and had more fun kiting a lvl 20 garrison than doing Upper Blackrock Spire runs.Nothing " hardcore" about clearing trash that literally give you nothing at all for your time. Unless you choose to beleive thats hardcore. But thats YOUR belief. Personally I just find it pointless.
EDIT: Lol at " Go play WoW. " I bet you weren't around for vanilla WoW were you? Them 10 man UBRS runs were you had to CC 4 - 5 mobs and have people keep CCing, boss kite tactics for end bosses, etc. DPS actually sat around and waited before dpsing packs for the 2 - 3 sunders. Was a whole lot more annoying that herding cats here in Duty Finder.
Grinding killing trash mobs and running stuff over and over again is part of those games(that was pretty much how u lvled in XI made good friends this way, too bad community now seems full of people that just want to scream fast run and do things faster and pointless now),it makes you actually play to get what u want instead of just throwing it at your lap , people who say that they want stuff easy are just used to WoW giving then anything they want.
P.S.:Finished getting my darklight gear just by running Castrum, was way too easy to get it and mostly did it with duty finder groups(what means several screw ups and wipes on it, mostly caused from guys shouting fast run), people complaining it takes too much work to get stuff are just lazy.

By 'easy button' I am assuming you mean the Raid Finder. I suppose this means that you quit because you were under the mistaken impression that Raid Finder issued good gear to those who completed it.Yeah played wow at vanilla( Vanilla was great, Cata after the easy button was turned on and pandaria sucked ass and THE GAME NOW IS VERY EASY) and FFXI until the Treasures of Aht Urhgan expansion, and anything I have seen in WoW was easier than FFXI specially gearing up.I don't know how XI got after i left the game, but everything i did in FFXI was harder and more rewarding(even when i didn't get the drop that i wanted) than WoW, and had more fun kiting a lvl 20 garrison than doing Upper Blackrock Spire runs.
Getting "geared" in WoW was a subjective thing. Some people were satisfied with heroics gear, some with RF, some with pvp gear, some with normal mode raids and some with Heroic raids... Now if you say that getting geared is easy then either youre just an absolutely fantastic raider/pvper or you gave up before getting to the hard content... and based on your opinion that FFXI was 'hard', then Im going to assume youre not cut out for heroic raiding or high end rated PvP in WoW.
And then there are challenge mode dungeons which reward cosmetic gear, and are quite challenging. So get off your high horse. Theres nothing hard about monotonous grinds except forcing ourselves through them.
Last edited by civilpaw; 09-17-2013 at 10:25 PM.
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