

To be honest, i'm not having people being elitist but its also making the dungeon having alot less pugs due to the long run of the dungeon.
When you see someones glamour with non matching boots
yeah the amount of time it takes is just too much.
1 hour in queue, add minutes per wipe, add minutes per bad players, add minutes explaining to new players
maybe complete in an hour then rinse and repeat, all the while you can't even level your chocobo? (this is one of my biggest gripes) nor can you fate farm, i mean hell you can barely do leves. god forbid you get caught in the middle of a leve, OOP TIME TO FAIL LEVE my PUG has arrived!
yes im in a FC but once the tanks are geared, theyre human beings too. they just dont want to do it over and over and over and over. i dont blame them.
The biggest issue with Amdapor Keep and dungeons in general is that "trash" mobs do not drop anything, no loot, no gil. Well they occasionally drop 1 Gil... k.

Already been said, but my biggest grip with getting geared is the fact that the mobs are USELESS. No loot, gil (fair enough, there's this odd 1gil here and there) or anything worth killing for.
And with SE adding more trash because a few veiny dickheads decided to speedrun this shit makes it quite annoying.

Dont blame the players for trying to find a way around SE's poor design choices surrounding the whole tomestone system, which itself is a poor design choice. Also dont blame the players for SE's poorly thought out reaction to speed runs. (though, IIRC, they stated that the current changes were a "temporary solution" or some such, so it may change)Already been said, but my biggest grip with getting geared is the fact that the mobs are USELESS. No loot, gil (fair enough, there's this odd 1gil here and there) or anything worth killing for.
And with SE adding more trash because a few veiny dickheads decided to speedrun this shit makes it quite annoying.
With that out of the way, I agree with the problem of trash being completely valueless.
Last edited by civilpaw; 09-18-2013 at 12:12 AM.
The only reason I'd ever approve of speedruns was because of the fact that when you could do speed runs, the repair bills were 2x before the patch fixed things. Actually, they were more than 2x. Was about a 60% reduction.Already been said, but my biggest grip with getting geared is the fact that the mobs are USELESS. No loot, gil (fair enough, there's this odd 1gil here and there) or anything worth killing for.
And with SE adding more trash because a few veiny dickheads decided to speedrun this shit makes it quite annoying.
Theres just something flat out wrong when killnig trash mobs for no returns damages your gear faster than dying.
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.
they actually added it because of people who didn't put sprint on their action bar or just liked wasting their time and paying for repair bills were complaining, but okay
all they did was add 4 dullahan and reposition mobs

I don't blame them, though got a sour taste in my mouth when people start spewing shit about it being fair either here on the forum or in /sh. "Should have leveled faster, lol life isn't fair" or w/e. True enough, Im generalzing but still. :/
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