Quote Originally Posted by Tsunenori View Post
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I can accept your point.
If that's the whole of it, I still don't think that what has resulted is an exploit. If it does move it into the territory of exploit, doesn't that move us into an era where we have to manage how many players are participating at once in any one event? I'm not trying to be dramatic but I'd like to avoid a scenario in which I must wonder if I'm participating in an exploit because the speed at which an objective is being completed is "too fast" since more players than expected are participating at once.