I care because exploits like this reduce the amount of people doing other things, like non-exploitative fates, this actual fate chain, and dungeons. The more people that abuse fates like these* the less people there are to do other things, which does impact the community as a whole.
And who is "you people?"
*I'm unaware of any other fates like this, but if there are any they need to be fixed.
Its not an exploit so stop calling it that. Choosing to wait until the last minute to finish the fate is playing by the rules. Also trust me their are plenty of people doing the other fates, so i don't see an issue their. And dungeons are absolutely pointless until level 50 and you have to farm tokens.I care because exploits like this reduce the amount of people doing other things, like non-exploitative fates, this actual fate chain, and dungeons. The more people that abuse fates like these* the less people there are to do other things, which does impact the community as a whole.
And who is "you people?"
*I'm unaware of any other fates like this, but if there are any they need to be fixed.
You're not very good at reading, Dark devices is working as intended. people were just smart about it and didn't kill the trigger mobs. I am starting to think you don't know what an exploit is.I care because exploits like this reduce the amount of people doing other things, like non-exploitative fates, this actual fate chain, and dungeons. The more people that abuse fates like these* the less people there are to do other things, which does impact the community as a whole.
And who is "you people?"
*I'm unaware of any other fates like this, but if there are any they need to be fixed.


It's not an exploit, and fates dont need to be 'fixed.' It doesnt take people away from other fates, it's a fate that lasts 15 minutes, that generally starts every 1-2 hours. Just like any zone, people will run to it because it gives a lot of exp. When phase 1 is over, they'll quickly finish the rest of the chain. When the final phase is over, they'll resume doing exactly what they just did- more fates. They'll keep running back and forth to each fate until the next one starts, which will eventually be Dark Devices again. There is no exploit, no cheating, its no different to doing any other fate.I care because exploits like this reduce the amount of people doing other things, like non-exploitative fates, this actual fate chain, and dungeons. The more people that abuse fates like these* the less people there are to do other things, which does impact the community as a whole.
And who is "you people?"
*I'm unaware of any other fates like this, but if there are any they need to be fixed.

Ummmmm I've done some hours of fate grinding once and no, we still do all the other fates when we can run to them fast enough, after DD. That's why we call it a fate train. Sure if DD and another fate pop at the same time, more will do DD but there'll still be others doing the other ones if there are players closer to it.
At least on my server we still stick around for the rest of the chain.
About dungeons, I can't argue with that.

In each Primal's "shrine area" is a FATE that pops every now and again that results in a series of boxes or crates that have to be destroyed, and a spawning series of mobs whose death doesn't count for completion. They provide experience. To complete, you must destroy all boxes. However, leaving said boxes up at 2% HP and just farming the mobs is possible.
This is also true of collection quests, where the spawns that can provide turn-in items respawn at a fairly rapid rate depending on the number of attendees. As long as no one turns in until about a minute to go, hundreds of these guys can be spawned and killed for the XP.
It's possible, but for the most part nonviable as these areas are "out of the way" or not high-level enough. Farming XP from a fairly low, early 40s level up towards 50 by doing Dark Designs - the Plea and just nuking these particular mobs over and over again is a possible, and viable method, of XP grinding the slowest leveling period in the growth curve. But there is no actual "exploit," and I suggest you look up the definition of that term and how it's applied to the gaming world.
Anything considered not to be working by the devs and used by players to otherwise gain an advantage is an exploit. Any Dev will tell its an exploit poor design or not. You are gaining more exp than the fate was intended to give and there for players are gaining and advantage not intended by the devs aka an exploit. I think people seem to think only bugging something for an advantage now days is an exploit.
Someone said earlier in the thread people need to understand what an exploit is. 100% agree with that guy.
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