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  1. #1
    Player
    Joeking's Avatar
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    May 2011
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    In Quasimodo's Hump
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    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Jinko View Post
    Actually it isn't, you can still participate with thousands of players outside of an instance, and almost every MMO (including FF11) had instanced dungeons, stop talking out of your ass.
    Lemme Fix this..

    "Actually it isn't, you can still participate with very few hundreds of players left outside of an instance including the afk players at Ul'dah limited only to your servers population"

    There we go.
    (1)

  2. #2
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    Quote Originally Posted by Joeking View Post
    Lemme Fix this..

    "Actually it isn't, you can still participate with very few hundreds of players left outside of an instance including the afk players at Ul'dah limited only to your servers population"

    There we go.
    We really appreciate your input. You are a really smart person. Thanks so much. What would we do without you?

    That being said...

    I think what JINKO was actually trying to say was that having instanced dungeons doesn't automatically make a game into Guild Wars. However, in my opinion, it doesn't really help either. I thought MMOs were supposed to be about players playing in the same world, ya know? But I guess times have gone and changed on me. I think most games are hybrids between MMOs and Entrance Lobbies now.

    I thought FFXIV was going to be different, but obviously not.
    (1)

  3. #3
    Player
    Joeking's Avatar
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    May 2011
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    In Quasimodo's Hump
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    Character
    Boy Friend
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    Tonberry
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    Fisher Lv 100
    Quote Originally Posted by gifthorse View Post
    We really appreciate your input. You are a really smart person. Thanks so much. What would we do without you?

    That being said...

    I think what JINKO was actually trying to say was that having instanced dungeons doesn't automatically make a game into Guild Wars. However, in my opinion, it doesn't really help either. I though MMOs were supposed to be about players playing in the same world. But I guess times have changed. Most games are hybrids between MMOs and Entrance Lobbies now. I thought FFXIV was going to be different, but obviously not.
    You expected innovation, like they said in interviews pre-release.

    *pats on back*

    Maybe next time.
    (0)

  4. #4
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by gifthorse View Post
    I thought FFXIV was going to be different, but obviously not.
    Oh? I didn't know they've already released the dungeons! I'm always the last to know!
    (0)

  5. #5
    Player
    SuzakuCMX's Avatar
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    Apr 2011
    Location
    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by gifthorse View Post
    We really appreciate your input. You are a really smart person. Thanks so much. What would we do without you?

    That being said...

    I think what JINKO was actually trying to say was that having instanced dungeons doesn't automatically make a game into Guild Wars. However, in my opinion, it doesn't really help either. I thought MMOs were supposed to be about players playing in the same world, ya know? But I guess times have gone and changed on me. I think most games are hybrids between MMOs and Entrance Lobbies now.

    I thought FFXIV was going to be different, but obviously not.
    Guild Wars is a really popular game I don't like it that much but a lot of people do.

    The game changes are about more than you. The vocal opinion of this thread is not an accurate reflection of the community's opinion, either, since only those who feel strongly enough to post are in here, people who speak English, and people who bother to check the forums...which is probably a small sample of the game's population.

    As for "hybrid between MMO and Entrance Lobby" no. Entrance lobby implies that you're sitting around waiting and not doing anything. Having instanced dungeons means more than one party at a time can go through the dungeon...it would be horrible to not have something like a dungeon instanced: treasure would be horribly rare, spawns would either take too long so not many people could experience a dungeon or they would be too short and thus having aggro monsters in the dungeon would be an execution row.

    You are opposed to instances for illogical reasons and refuse to acknowledge the fact that the easiest and most effective way to have a large amount of players experience dungeon content is the implementation of instances.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #6
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    Quote Originally Posted by SuzakuCMX View Post
    Guild Wars is a really popular game I don't like it that much but a lot of people do.

    The game changes are about more than you. The vocal opinion of this thread is not an accurate reflection of the community's opinion, either, since only those who feel strongly enough to post are in here, people who speak English, and people who bother to check the forums...which is probably a small sample of the game's population.

    As for "hybrid between MMO and Entrance Lobby" no. Entrance lobby implies that you're sitting around waiting and not doing anything. Having instanced dungeons means more than one party at a time can go through the dungeon...it would be horrible to not have something like a dungeon instanced: treasure would be horribly rare, spawns would either take too long so not many people could experience a dungeon or they would be too short and thus having aggro monsters in the dungeon would be an execution row.

    You are opposed to instances for illogical reasons and refuse to acknowledge the fact that the easiest and most effective way to have a large amount of players experience dungeon content is the implementation of instances.
    But then why are you guys playing MMOs?
    (0)

  7. #7
    Player
    SuzakuCMX's Avatar
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    Apr 2011
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    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by gifthorse View Post
    But then why are you guys playing MMOs?
    Because there are areas that can be explored by every player on the server at once. Just because it has a few instanced areas does not make it (EDIT) not an MMO.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  8. #8
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Entrance Lobby = Phantasy Star?

    Even something like that I wouldn't mind, but Final Fantasy is not that type of game, and I'll never expect anything like this to happen.
    (0)

  9. #9
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by gifthorse View Post
    But then why are you guys playing MMOs?
    What does this have to do with anything?
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #10
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    Quote Originally Posted by gifthorse View Post
    But then why are you guys playing MMOs?
    MMOs really are losing ground by the day to large co-op games of people you choose to play with. Even MMOs themselves are downplaying the aspects of playing with thousands of people (of which 900, turns out, are idiots that you don't really want to play with at all) in favor of the product being full-service to a 10-man linkshell.

    So yeah, the game world really is kindof more and more like a lobby, where you mix and mingle with people, choose the people you want to associate with, then do everything relevant with that selected group of people.

    Because let's face it. There are only 800 good people in a server of 3200 players. The rest are just...there.
    (0)

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