you have point but this form really made for this they should just lock it i cant think of anything type but insults, when start a from with whos better (better worded but still definition are same or at least nmo)


You know that not even funny, The matter of fact this is getting old really quick there players hating eachother for there own views the matter is we meed a middle ground and make the game like that.[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
Sorry yoshio but listening to 20sh players on here who don't even play the game is not going to cut it. Make a poll each month and then you can get the overall player view for NA and other part of the world. the forums not really going to cut it if it the same ppl talking over and over again
at the end you going to make a game for the player base that on here not the ones who really playing your game or the onces waiting for it to get better.
Last edited by Melodicya; 05-09-2011 at 10:24 PM.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Yoshi-P definitely takes the cake, the icing, and the six-pack of his choice in beverage. If because of nothing else, he likes to communicate with his audience in spite of language barriers and what-have-you.
Last edited by Augury; 05-09-2011 at 09:46 AM. Reason: Not appropriate
You mean the guy that was in charge when 9/11 Happened ? when the economy collapsed ? the one that committed 100K of our young ones in a war with no victory strategy ? The one that invaded a nation on the blatant lie of Weapons of mass destruction ? The one that said osama bin laden was not on his mind, even tho it was the reason to go to war in the first place ?So, an inarticulate person with good intentions who gets made into a fool by the mass media; or a product of popular opinion that knowingly lies to us? Doesn't sound like this argument at all.
Yoshi-P definitely takes the cake, the icing, and the six-pack of his choice in beverage. If because of nothing else, he likes to communicate with his audience in spite of language barriers and what-have-you.
yeah bush was not an idiot at all.....
Player
Player
I took down my posts on the matter, I hope the other fellow does the same.
On subject:
Tanaka is a FANTASTIC designer, but the idea he had was far too big for the time alloted to this game. MMORPGs are HUGE money pits, and Square is very liberal about their published content- but this came to harm them in their decision involving XIV because the game wasn't ready for BETA, let alone launch etc. Tanaka's design wasn't able to be boiled down to something which could be stretched out in beta testing, and left the testers wanting more content which was in the works but never finished. This is where Yoshi-P is coming in strong. He seems to have a grasp on Tanaka's large idea, but will probably be able to deliver it to us in a more palatable manner.


Actually the basis of what Tanaka was doing was pretty damn horrid.I took down my posts on the matter, I hope the other fellow does the same.
On subject:
Tanaka is a FANTASTIC designer, but the idea he had was far too big for the time alloted to this game. MMORPGs are HUGE money pits, and Square is very liberal about their published content- but this came to harm them in their decision involving XIV because the game wasn't ready for BETA, let alone launch etc. Tanaka's design wasn't able to be boiled down to something which could be stretched out in beta testing, and left the testers wanting more content which was in the works but never finished. This is where Yoshi-P is coming in strong. He seems to have a grasp on Tanaka's large idea, but will probably be able to deliver it to us in a more palatable manner.
-> Badly coded game
-> Badly designed interface
-> Completely unbalanced combat
-> Lack of proper roles for classes
-> Broken crafting/gathering
-> Lack of basic features (party search, item search for market wards [seriously what in god's name was he thinking?], lack of any sort of instruction on how to play)
-> Extreme lack of content (5 years of development and all it was was levequests, 15 or so story quests [of which only about 5 can be done on one character])
-> Bugs galore (monsters randomly regaining HP, becoming untargettable, etc.)
-> Inability to see a monster's power
-> Broken patcher
-> Somehow they didn't even make sure it was playable on a PS3 even though they knew it was going to be released on the PS3
-> Bad bad bad horrible graphics optimization
-> Broken targeting system adding onto the combat bugs, imbalance, and broken UI
And out of all that, what can you say? "He had a good vision."
It really makes you wonder just what the hell he was doing for 5 years, considering how horribly the game is coded and how much content isn't there.
Peach Parfait/Khulan Angura on Gilgamesh
Well, despite the fact that the game was not in devleopment for 5 years, and also despite the fact that the wards not having a search feature was integral to the type of market system SE needed in order to give meaning to the crafting classes, I can't deny that the game was riddled with bugs and lag. But that's probbaly more a fault of premature release than anything else.Actually the basis of what Tanaka was doing was pretty damn horrid.
-> Badly coded game
-> Badly designed interface
-> Completely unbalanced combat
-> Lack of proper roles for classes
-> Broken crafting/gathering
-> Lack of basic features (party search, item search for market wards [seriously what in god's name was he thinking?], lack of any sort of instruction on how to play)
-> Extreme lack of content (5 years of development and all it was was levequests, 15 or so story quests [of which only about 5 can be done on one character])
-> Bugs galore (monsters randomly regaining HP, becoming untargettable, etc.)
-> Inability to see a monster's power
-> Broken patcher
-> Somehow they didn't even make sure it was playable on a PS3 even though they knew it was going to be released on the PS3
-> Bad bad bad horrible graphics optimization
-> Broken targeting system adding onto the combat bugs, imbalance, and broken UI
And out of all that, what can you say? "He had a good vision."
It really makes you wonder just what the hell he was doing for 5 years, considering how horribly the game is coded and how much content isn't there.


Oh hey you're right, it's actually been in development since 2005 (if publicly announcing a new MMO counts as "development") so it's closer to 5 and a half.Well, despite the fact that the game was not in devleopment for 5 years, and also despite the fact that the wards not having a search feature was integral to the type of market system SE needed in order to give meaning to the crafting classes, I can't deny that the game was riddled with bugs and lag. But that's probbaly more a fault of premature release than anything else.
http://www.joystiq.com/2006/07/18/sq...-fantasy-xi-2/
EDIT: As for you Jen
http://www.vg247.com/2010/08/24/ffxi...s-square-enix/
They kinda didn't account for the PS3 not having the memory of a PC? It's probably a memory problem because of how horribly coded it is.
Peach Parfait/Khulan Angura on Gilgamesh
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