
Don't you risk losing greased lighting by using an out of combo move like fracture?Fracture is only 4.7% less damage per use than Demolish, but still 7.2% stronger than the crit Bootshine (even assuming no crit at all for demolish). I'm legitimately curious how that makes Demolish amazing and Fracture not worth using. And yes, I tested it too.
Is there something I'm not understanding about stronger abilities doing less damage? There's nothing in the base combo (aside from Demolish) that does anywhere near Fracture's damage. I don't understand this obsession about blowing through the combo super quick to override the buffs/debuff early when there's plenty of time for one more GCD every 18 seconds.
You have time for 2-3 extra abilities before the strict rotation required to keep up GL stacks.
I don't know about that, with decent gear at 50 I don't reach the animation block with this ability, or if it is there it is very slight.Originally Posted by Teeko
I honestly find ToD a lot harder to use than fracture, since the animation for ToD is very long, and fracture is close to instant.
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