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  1. #41
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by viion View Post
    Argument to stupid to get into.

    There doesn't need to be a restriction, theres no need for it, there isn't one on XI and never has been and its fine. Sure people log out to reset hate, *** who cares lol.
    If they felt there was no need for a restriction, I'm pretty sure they wouldn't have one. ^^; Just saying.
    (1)
    Last edited by Melodicya; 05-07-2011 at 09:57 PM.

  2. #42
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Eldaena View Post
    If they felt there was no need for a restriction, I'm pretty sure they wouldn't have one. ^^; Just saying.
    Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.
    (0)

  3. #43
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by viion View Post
    Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.
    It's kind of their game...so they make the rules, don't they? ^^; Restriction builds difficulty. =D
    (1)

  4. #44
    Player
    Grundy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    274
    Character
    Solomon Grundy
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Eldaena View Post
    It's kind of their game...so they make the rules, don't they? ^^; Restriction builds difficulty. =D
    But at the expense of game-play? That's a dangerous precedent.
    (0)

    Abyss: Welcome to a Higher Quality of Nerding™

  5. #45
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by viion View Post
    Its because they don't like how people did certain things, thus the restriction, its like that on a lot of things. Developers tend to forget they're not the ones playing the game. We are.

    a lot of people didnt like getting swapped in to do 1 hit, and it made zerging with enough people a viable strat for many. I am honestly not sad to see it go. Going to an event and swapping in people for single tasks, when they die, etc was not in the game design, it was an abuse of being able to invite players while fighting. They decided to let people get away with it in ffxi, because it became a core mechanic of the game for many people, but in thier new game they didnt want to have to build content difficulty with an infinite amount of people being able to join a battle in mind.

    This of course may change, if they get rid of the claiming system, then maybe their is no reason any more, but its a logical descion as things are. It makes sense and has good reasoning behind it
    (1)

  6. #46
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Actually devs do play their games. In ffxi they added restiction because players abuse certain aspects of the game to grief other players. Such as mpking them via training mobs to a parting and logging out. Also this really doesn't needs to be fixed. It is only an issue if you let it be an issue. You guys are trigger happy players who could wait.

    You could have waiting for your alchemist friend change back you didn't and payed the price. With the dc conj you could waited or finish killing your current target so you could invite them.
    (0)

  7. #47
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    I can't believe something as lol-bipartisan as "It's annoying when you can't do X while engage" is seeing so much opposition.

    ^ this is why I have little hope for this game. The community is a hindrance to the game.
    (1)

  8. #48
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kurokikaze View Post

    ^ this is why I have little hope for this game. The community is a hindrance to the game.
    Aye, Stockholm syndrome from the FF11 days.. sad but true.
    (0)

  9. #49
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    the only gripes i really have about the system is not being able to leave the party when something is engaged, and having teleports for people in the party but in a completely different zone being locked out.


    And In ffxiv Mobs kite themselves!
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    While I personaly dont care one way or the other how this ends up, for i wouldnt mind the swapping and such


    I find it absolutely hilarious people blame the game rather then the "impatient" players some of them have mentioned

    Impatience is a virus in itself that should be purged and has caused many wipes in many games over the years

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