
Originally Posted by
Physic
FF keeps some of the same enemies, and items, but the battle system, and major design things changes with each incarnation, its not really evolving, they are different, none are like a better version of thier predecessor.
FFVII uses materia as the main battle mechanic for skills and spells
everyone can learn anything, chrs uniqueness comes from limit breaks
FFIX
everyone is specific, they have their own skills that only they will learn, and their own unlock abilities
FF3/6 everyone has a basic style, of special ability, and everyone can learn any magic, and summons
there is no unifying theme of the battle and progression systems, there is no evolution, evolution implies things are getting better, or taking the same thing and improving on a facet. They are different systems, with different advantages.
Now how do you prove a negative, its something that cant really be done