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  1. #21
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    Join Date
    May 2011
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    3
    I was actually all for the new XIV system -- until I played it and it was horrible.

    There are a lot of new things SE tried to do, and I appreciate trying to be original, but the implementation of those things were awful.

    The Armory system "could be good", but the time for "could be good" is over. Right now, we need something we know works.

    Just because people want traditional jobs, AH, etc, does not mean they are drones who hate change. We already tried change, and things failed miserably. Introducing more risk at this point would be a bad idea.
    (4)

  2. #22
    Player

    Join Date
    Apr 2011
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    Limsa Lominsa
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    Quote Originally Posted by Gramul View Post
    Because that game was fun.
    So..? The game was fun.. alright..
    Does this mean that FFXIV has to be like FFXI because the game was fun..? No..
    FFXIV can be fun on its own.. it doesn't need to be some "remake" of another game that was fun..

    I'm already enjoying all the times I get to play FFXIV and I never ever complained about it honestly.. go call mine white-knighting but I've always had fun..
    (1)
    Last edited by Lenneth_Valkyrie; 05-05-2011 at 05:03 PM.

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  3. #23
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Lenneth_Valkyrie View Post
    So..? The game was fun.. alright..
    Does this mean that FFXIV has to be like FFXI because the game was fun..? No..
    FFXIV can be fun on its own.. it doesn't need to be some "remake" of another game that was fun..

    I'm already enjoying all the times I get to play FFXIV and I never ever complained about it honestly.. go call mine white-knighting but I've always had fun..
    You seem uncertain.
    Your excessive ellipsis betray you.

    But in all honesty I'm just giving the reason why people want it. However, you should know, just because something is unique or different does not automatically make it better. Sometimes you don't need to fix what isn't broken.

    I'm glad you're (apparently) enjoying it regardless.
    (3)

  4. #24
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    Join Date
    Apr 2011
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    Limsa Lominsa
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    150
    Nuh-uh.. I'm pretty sure..
    If you knew me you'd know I use ellipsis that way because I've been typing that way since a while.. it's habit.. I'll eventually stop doing it someday when I'll lose it..
    (0)

    Oh and it's "kai-neh", not "kain".. and it is feminine.. u.u

  5. 05-05-2011 05:43 PM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  6. #25
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    XIV has 2 jobs gatherer and f1 spammer XI has several with different gear, strategies, skills and varying gameplay.

    XI wins no contest at all so far when the job systems are compared.

    I hope future updates introduce real jobs. Also the skill point system is far better than the point allotment system in XIV.
    (4)

  7. #26
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Seif View Post
    XIV has 2 jobs gatherer and f1 spammer XI has several with different gear, strategies, skills and varying gameplay.

    XI wins no contest at all so far when the job systems are compared.

    I hope future updates introduce real jobs. Also the skill point system is far better than the point allotment system in XIV.
    lol if you spam f1, the failure is you.
    if you compare point allotment to skill point system in ffxi, i dont know why they have absolutely nothing to do with each other, there is no correlation.

    ffxi jobs, there was auto attack weaponskill job. annnd blm whm brd hmm ill give pet jobs their own category, thats about it.
    (0)

  8. #27
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Seif View Post
    XIV has 2 jobs gatherer and f1 spammer XI has several with different gear, strategies, skills and varying gameplay.

    XI wins no contest at all so far when the job systems are compared.

    I hope future updates introduce real jobs. Also the skill point system is far better than the point allotment system in XIV.
    Funny I see a real difference in terms of gear strategies, skills, and gameplay. I find my experience as a GLA much different then when I'm a PUG, and probably different still if I was mage or archer. Different concern, the need and effectiveness of either outlasting, or outfighting the opponent. I find it fun, it keeps the need to stay focused, if you want to win.

    Synthing is more involved too. With FFXI it was nothing more than a crapshoot, with FFXIV you have a measure of control over how successfful the synth will be, with skills only adding to the choices, use fuffillment now or later? Which brand should I use? Should I risk a rapid synth?
    Maybe several bolds with preserve will get me a +1. Gathering offers the exact same system, even if its a little simpler.

    But of course you can always go back to random result synthing, running around too many miners with not enough mining points, and auto attack. FFXI is still playable, yet you are here, complaining. I hope they don't make FFXI2, That not what they were going for when they started, its not in their vision of this game, and the forum minority will end up holding the game hostage, Like a bunch of terrorrists.
    (3)

  9. #28
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Physic View Post
    why would you expect ffxiv to be an extension of ffxi, when almost no ff has been an extension of the previous game? If ffxi is still around, why make a game just like it, thats killing your own market, would only make sense when ffxi is dead
    Few reasons.

    1. Final Fantasy. If you can prove to me that no FF followed the same design ideology, then you'll have a point.

    2. Every FF game built off of the previous one or we would still be playing the Warriors of Light storyline and crystals would still be our governing source of life.

    3. The latest FF games built off of FFX - i.e the Sphere Grid, 4 games utilized the system in their own way because...as much as this may shock you, it was a good system they decided to use again. You can go as far back and say the Junction system was the predecessor to the sphere grid.

    4. Evolving from FFXI would have put this game in a better position. Don't you think the basic search system from XI would have been amazing if they, you know..built off of it? I can go to search, have numerous categories to search from, I can even /sea all (insert) and get results, I can throw a party flag when I want to be found for a party and so on. Stuff that's going to take almost a year to implement into XIV when it should have been done from the start.

    5. The linkshell system - The ONLY thing XIV's did right was allow for multiple linkshell chat, everything else was a step back from FFXI, not forward.

    The fact both games uses a linkshell system kind of proves while they tried to ignore XI, they still utilize the same features in various ways, but they also took so many steps backwards instead of forward it's ridiculous.

    Quote Originally Posted by Kallera View Post
    That not what they were going for when they started, its not in their vision of this game, and the forum minority will end up holding the game hostage, Like a bunch of terrorrists.
    Actually, their original idea was to make the game as familiar as possible to FFXI players so they can create their "XI avatars" in XIV and start anew. They also wanted to ignore XI's existence which, as we know, Square admitted was a mistake since they said they tried too hard to make it not like XI that well we have what we have now.

    Ironically, every MMORPG the past few years have literally been a Generic MMORPG - 2, Generic MMORPG - 3 etc, basically the same MMORPG with a different storyline. It's why Rift did well, because it was WoW with FFXI herb and spices.
    (11)
    Last edited by Jennestia; 05-05-2011 at 10:05 PM.

  10. #29
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    I think they can add some old jobs from FFXI and other FF games and make them more customizable while still keeping them unique enough. I'd like to see them be creative with it. Would be nice to see some old jobs show up in XIV that weren't even in XI too.
    (2)
    Last edited by Nabiri; 05-06-2011 at 12:02 AM.

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  11. #30
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Jennestia View Post
    Few reasons.

    1. Final Fantasy. If you can prove to me that no FF followed the same design ideology, then you'll have a point.

    2. Every FF game built off of the previous one or we would still be playing the Warriors of Light storyline and crystals would still be our governing source of life.

    3. The latest FF games built off of FFX - i.e the Sphere Grid, 4 games utilized the system in their own way because...as much as this may shock you, it was a good system they decided to use again. You can go as far back and say the Junction system was the predecessor to the sphere grid.

    4. Evolving from FFXI would have put this game in a better position. Don't you think the basic search system from XI would have been amazing if they, you know..built off of it? I can go to search, have numerous categories to search from, I can even /sea all (insert) and get results, I can throw a party flag when I want to be found for a party and so on. Stuff that's going to take almost a year to implement into XIV when it should have been done from the start.

    5. The linkshell system - The ONLY thing XIV's did right was allow for multiple linkshell chat, everything else was a step back from FFXI, not forward.

    The fact both games uses a linkshell system kind of proves while they tried to ignore XI, they still utilize the same features in various ways, but they also took so many steps backwards instead of forward it's ridiculous.



    Actually, their original idea was to make the game as familiar as possible to FFXI players so they can create their "XI avatars" in XIV and start anew. They also wanted to ignore XI's existence which, as we know, Square admitted was a mistake since they said they tried too hard to make it not like XI that well we have what we have now.

    Ironically, every MMORPG the past few years have literally been a Generic MMORPG - 2, Generic MMORPG - 3 etc, basically the same MMORPG with a different storyline. It's why Rift did well, because it was WoW with FFXI herb and spices.
    Actually they were not going to call Linkshells linkshells at first, Tanaka mentioned something about calling them something different, but player feedback in japan got upset about it. just like the whole horsebird issue.


    Quote Originally Posted by Nabiri View Post
    I think they can add some old jobs from FFXI and other FF games and still make them more customizable while still keeping them unique enough. I'd like to see them be creative with it. Would be nice to see some old jobs show up in XIV that weren't even in XI too.
    With the job system being seperated from the Armoury system they can come up with unique Weapon Classes to distribute skills from, especially skills that were not originated from classic jobs, and they can implement any jobs they want to take those skills and match them to.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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