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  1. #16
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Laume View Post
    You guys had to be told this?...
    You misunderstand. I haven't seen anyone here ask for special scenes for what they didn't achieve in version 1. It's just that we were led to expect a special opening scene for returning v1 characters. Instead, our v1 characters return with no explanation at all. They're not returning from being teleported. They're not new characters. They're an anomaly the game conveniently ignores by tossing into the "new character, never played v1" basket.

    If our characters weren't at Carteneau, they should be remembered in full. Not only because the magic only blocked what happened there, but also because our characters would have been spending the last 5 years continuing our adventures, or at least assisting those same NPCs to rebuild the Eorzea that we see today.

    It would have been nice to see the game NPCs somehow acknowledge that our characters had been in v1, and even better if we could discover what happened, how we arrived in ARR without teleportation and with all our old stuff and old memories. But I wouldn't presume to put more work on the devs dealing with bigger stuff and already looking towards the future of ARR. However, I do hope that the questions can be resolved as a matter of lore, because even the best suggestions so far are still full of holes and unsupported by game lore.

    Also, just to nitpick in general, as a point of story, only 8 adventurers fought the 7th umbral era quest battles. So when the NPCs say "all those adventurers at Carteneau", they don't mean just the 8 that defeated Nael, etc.
    (3)
    Last edited by ArkhamNative; 09-09-2013 at 03:42 AM.