Page 2 of 14 FirstFirst 1 2 3 4 12 ... LastLast
Results 11 to 20 of 133
  1. #11
    Player
    catch22atplay's Avatar
    Join Date
    Oct 2011
    Location
    SoCal dude
    Posts
    30
    Character
    Trigger Broken
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Most of us are having these low fps issues in crowded areas. Something needs to be corrected by S/E and or Nvidia to fix this. To help some try checking the box for Disable rendering of objects that are not visible (Occlusion culling). This helps and so far i've not noticed any restriction to graphic quality. Been using it for several days now. Also you can disable/hide rendering of shadows for other NPCs. Obviously this one will effect the graphic quality of the game. But until they fix the issues it's what i use. Not that it matters for FPS but i don't use FXAA and instead use SMAA. SMAA is just a tab bit more demanding but the worse my fps gets in crowded areas is 28. Typically high 30's in those situations. Everywhere else it's 50-125. Using a 560ti at 1360x768. All setting maxxed except the 3 i talked about. ASUS p8z68 pro gen 3 with a 2600k cpu running at 4.43ghz.

    And no his cpu is not being taxed by this game. Game uses at max 30% of my cpu. His 2500k may be maxing at 40%. However his gpu may be throttling if it's hitting 75C. Not sure when they start throttling, 70C?
    (0)
    Last edited by catch22atplay; 09-08-2013 at 09:29 PM.

  2. #12
    Player
    Mashkar's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Mashkar Zhaar
    World
    Moogle
    Main Class
    Lancer Lv 22
    My GPU temp is ~50C - I use Asus GPU Tweak to monitor that.

    Everything is fine with my hardware.

    As I said before, I cleaned everything and:

    - checked GPU drivers, found that dev ones are the best - using them right now
    - installed new motherboard drivers
    - installed new directx

    Nothing helps, it's clearly the application.
    (0)

  3. #13
    Player
    animapain's Avatar
    Join Date
    Aug 2013
    Posts
    134
    Character
    Yunaa Lesca
    World
    Coeurl
    Main Class
    Arcanist Lv 30
    Quote Originally Posted by Mashkar View Post
    My GPU temp is ~50C - I use Asus GPU Tweak to monitor that.

    Everything is fine with my hardware.

    As I said before, I cleaned everything and:

    - checked GPU drivers, found that dev ones are the best - using them right now
    - installed new motherboard drivers
    - installed new directx

    Nothing helps, it's clearly the application.
    Which driver version is that? might give them a go
    (0)

  4. #14
    Player
    KingXRay's Avatar
    Join Date
    Aug 2013
    Location
    YOSHIDA!!!!! PLEASE BUFF NINJA!!!!!
    Posts
    142
    Character
    Kingx Ray
    World
    Tonberry
    Main Class
    Ninja Lv 87
    Quote Originally Posted by Mashkar View Post
    My GPU temp is ~50C - I use Asus GPU Tweak to monitor that.

    Everything is fine with my hardware.

    As I said before, I cleaned everything and:

    - checked GPU drivers, found that dev ones are the best - using them right now
    - installed new motherboard drivers
    - installed new directx

    Nothing helps, it's clearly the application.
    I can tell your CPU is overheating...
    how long have you had that CPU for? and what cooling did you give him?
    (0)

  5. #15
    Player
    Mashkar's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Mashkar Zhaar
    World
    Moogle
    Main Class
    Lancer Lv 22
    @up

    it is not overheating. As I said couple of times before I monitor CPU/GPU/MB temperature and it is just fine.

    And this CPU is little more than a year, also I bought that GPU card specially for FFXIV (it is something like 5 days).

    Also I put termo pasta at my processor.

    @animapain

    326.84
    (0)

  6. #16
    Player
    KingXRay's Avatar
    Join Date
    Aug 2013
    Location
    YOSHIDA!!!!! PLEASE BUFF NINJA!!!!!
    Posts
    142
    Character
    Kingx Ray
    World
    Tonberry
    Main Class
    Ninja Lv 87
    Quote Originally Posted by Mashkar View Post
    @up

    it is not overheating. As I said couple of times before I monitor CPU/GPU/MB temperature and it is just fine.

    And this CPU is little more than a year, also I bought that GPU card specially for FFXIV (it is something like 5 days).

    Also I put termo pasta at my processor.

    @animapain

    326.84
    you gotta give your cpu temp, then test it in benchmark before entering the game...
    also make sure you didnt overclocking your cpu, make sure default all in bios (if you did tweet something before changing to your new GPU)
    http://na.finalfantasyxiv.com/benchmark/
    (0)

  7. #17
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by animapain View Post
    I've given up trying to troubleshoot this game. It just doesn't work on PC properly at all.




    Just panning the camera nearly halves FPS so clearly something is very wrong with the game.
    Hello, you touch on something very important. Panning the camera, even in scenes where there's VERY little activity, can result in significant frame rate loss. However if you strafe with your character back and forth, there is no performance hit. The reason I mention strafing is that when you are panning the camera, your field of vision changes and more data is rendered on each side of your vision (on screen). Strafing produces the same result. Since there is no change in frame rate, the culprit originates with the panning. Also consider that in these spots, while there is little activity on screen that you can see with the naked eye, you are probably facing what I call a hot spot - this could be a crystal, camp or some type of hub with npcs, players and buildings, yet those objects are not rendered on screen. Possibly the culling function is broken in the options, however that does not explain the panning vs. strafing aspect.

    Keep in mind this is not the same as pure performance hits. I.e. when standing in Gridania facing the crystal with eight five people around it, is going to eat your CPU whether you pan the camera or not.

    Quote Originally Posted by Mightynandui View Post
    I am aware that most MMO's are very CPU intensive in cities or when there are many players around in general.

    However, the issue with final fantasy is that even without lots of people, just panning the camera results in violent fps drops and with no real reason. At the start it seemed like the panning fps drops was because the character/details were being loaded but in fact it happen each time you pan the camera even standing on the same spot. I would guess that the details/characters would only need at least one first time to cache and be loaded however, each time you look to the same spot multiple times the drops occur.

    The weird thing is that the drops do not only happen in cities or around multiple players but it's consistent throughout the game. I can even do some FATES that do not have fps drops.

    I believe there is something wrong going on with the game or gpu drivers at the moment.

    My Specs:

    Asrock Extreme 4 Z77
    Core i5 3570k 4.2Ghz
    Evga GTX 680
    8 GB DDR3 Corsair CL8 1600 Mhz

    It would be lovely to ear something from the developers regarding this.
    Hello, see above. It is not just you however I would question whether it's happening everywhere for you. Note my comment(s) on what you are facing on screen when it occurs.
    (1)
    Last edited by Ranebow; 09-08-2013 at 11:01 PM.

  8. 09-08-2013 11:00 PM

  9. #18
    Player
    Juusuhako's Avatar
    Join Date
    Sep 2013
    Posts
    13
    Character
    Louise Valliere
    World
    Phoenix
    Main Class
    Arcanist Lv 10
    Does anyone else have sound stuttering/skipping? Im talking sound effects not playing when using spells, running/footsteps (especially), the background muttering (people talking) in the cities is more or less nonexistant for me, and sometimes the music even stops for a few seconds.

    This is on top of a not very stable FPS, making me not want to play it.
    (0)

  10. #19
    Player
    animapain's Avatar
    Join Date
    Aug 2013
    Posts
    134
    Character
    Yunaa Lesca
    World
    Coeurl
    Main Class
    Arcanist Lv 30
    Quote Originally Posted by Ranebow View Post
    Hello, you touch on something very important. Panning the camera, even in scenes where there's VERY little activity, can result in significant frame rate loss. However if you strafe with your character back and forth, there is no performance hit. The reason I mention strafing is that when you are panning the camera, your field of vision changes and more data is rendered on each side of your vision (on screen). Strafing produces the same result. Since there is no change in frame rate, the culprit originates with the panning. Also consider that in these spots, while there is little activity on screen that you can see with the naked eye, you are probably facing what I call a hot spot - this could be a crystal, camp or some type of hub with npcs, players and buildings, yet those objects are not rendered on screen. Possibly the culling function is broken in the options, however that does not explain the panning vs. strafing aspect.
    Now that is interesting! Could you explain some more about this? this is the 1st I've heard of " hot spots " so I'm intrigued.
    (0)

  11. #20
    Player
    Mightynandui's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Lana Gellie
    World
    Shiva
    Main Class
    Pugilist Lv 22
    Quote Originally Posted by Ranebow View Post
    Hello, you touch on something very important. Panning the camera, even in scenes where there's VERY little activity, can result in significant frame rate loss. However if you strafe with your character back and forth, there is no performance hit. The reason I mention strafing is that when you are panning the camera, your field of vision changes and more data is rendered on each side of your vision (on screen). Strafing produces the same result. Since there is no change in frame rate, the culprit originates with the panning. Also consider that in these spots, while there is little activity on screen that you can see with the naked eye, you are probably facing what I call a hot spot - this could be a crystal, camp or some type of hub with npcs, players and buildings, yet those objects are not rendered on screen. Possibly the culling function is broken in the options, however that does not explain the panning vs. strafing aspect.

    Keep in mind this is not the same as pure performance hits. I.e. when standing in Gridania facing the crystal with eight five people around it, is going to eat your CPU whether you pan the camera or not.



    Hello, see above. It is not just you however I would question whether it's happening everywhere for you. Note my comment(s) on what you are facing on screen when it occurs.
    I do understand what you are saying, I have played enough mmos in the last years to understand exactly what you saying. Unfortunately, it happens everywhere. It does not matter if I turn the camera to a wall and then back to another one or if a turn the camera to a "hot spot" like you called it or not. Sadly, I have already tested, tried and theorycraft everything possible about this issue and nothing solves it.

    Anyway, I hope any future patch or nvidia driver improves this, otherwise I will have to stop playing another mmo that I really enjoy.
    (0)

Page 2 of 14 FirstFirst 1 2 3 4 12 ... LastLast

Tags for this Thread