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  1. #31
    Player
    LiuKang's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Liu Kang
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Here's an interesting dilemma I'm facing right now (a bit off topic from the rotation/DoTs discussion):

    I'm currently using Peltast Breeches and I can upgrade to Darklight Subligar. Here are the stat differences:

    Peltast Breeches
    +16 strength
    +18 vitality
    +24 crit rating
    +17 skill speed

    Darklight Subligar
    +20 strength
    +22 vitality
    +27 accuracy
    +19 skill speed

    The Darklight Subligar seems like an obvious upgrade, except that I am already way above the accuracy cap with 446 accuracy. So essentially I would be sacrificing 24 crit to gain 4 strength and 2 skill speed. I don't know how well crit vs str translates into actual damage but it seems like a close call. What do you all think?
    (0)

  2. #32
    Player
    Nekirr's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Nekir Ikan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LiuKang View Post
    Here's an interesting dilemma I'm facing right now (a bit off topic from the rotation/DoTs discussion):


    Peltast Breeches
    +16 strength
    +18 vitality
    +24 crit rating
    +17 skill speed

    Darklight Subligar
    +20 strength
    +22 vitality
    +27 accuracy
    +19 skill speed

    The Darklight Subligar seems like an obvious upgrade, except that I am already way above the accuracy cap with 446 accuracy. So essentially I would be sacrificing 24 crit to gain 4 strength and 2 skill speed. I don't know how well crit vs str translates into actual damage but it seems like a close call. What do you all think?
    This is funny cause I squeezed out the peltast breeches instead of getting the subligar because I figured it wasn't exactly an upgrade because I would never miss. I got to Turn 2 Binding Coil last night and I witnessed my first few misses. About to finish getting enough tokens to pick up my subligar now.
    (1)

  3. #33
    Player
    LiuKang's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Liu Kang
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nekirr View Post
    This is funny cause I squeezed out the peltast breeches instead of getting the subligar because I figured it wasn't exactly an upgrade because I would never miss. I got to Turn 2 Binding Coil last night and I witnessed my first few misses. About to finish getting enough tokens to pick up my subligar now.
    I figured the raid mobs would require higher accuracy. I am going to buy the subligar regardless, and I'll probably wear it just because it's a subligar. 24 crit rating is most likely about 0.2% crit chance anyway.
    (0)

  4. #34
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by LiuKang View Post
    Here's an interesting dilemma I'm facing right now (a bit off topic from the rotation/DoTs discussion):

    I'm currently using Peltast Breeches and I can upgrade to Darklight Subligar. Here are the stat differences:

    Peltast Breeches
    +16 strength
    +18 vitality
    +24 crit rating
    +17 skill speed

    Darklight Subligar
    +20 strength
    +22 vitality
    +27 accuracy
    +19 skill speed

    The Darklight Subligar seems like an obvious upgrade, except that I am already way above the accuracy cap with 446 accuracy. So essentially I would be sacrificing 24 crit to gain 4 strength and 2 skill speed. I don't know how well crit vs str translates into actual damage but it seems like a close call. What do you all think?
    +24 crit translates to +1.66% crit rate.

    +4STR translates to +1 damage on WS.
    (0)

  5. #35
    Player
    LiuKang's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Liu Kang
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Almalexia View Post
    +24 crit translates to +1.66% crit rate.

    +4STR translates to +1 damage on WS.
    Wow I didn't realize crit rate was that effective. I was expecting a lot less considering my crit (with no cooldowns) is only about 10% with 424 rating. What do you thing is more raw damage out of those two stats you listed?
    (0)

  6. #36
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Don't let the size of the number fool you. All characters at lv.50 have a baseline stat of 341, which is ~5% crit rate. Anything beyond that has linear returns. At 424, you are looking at 10.48% crit rate--about what you reported. If the +24 would bring you up to 448, expect your crit rate to increase to 12.56%.

    As for which of the two is better, [I don't know how to answer that question.] Intuition tells me crit+ but blue item tells me STR+. I don't think your DPS will be significantly impacted unless you were struggling with ACC, which as Nekir mentioned, isn't a concern until Bahamut's Coil.

    Follow your heart.
    (0)

  7. #37
    Player
    Rainsford's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Snuggles Unicorn
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by LiuKang View Post
    Wow I didn't realize crit rate was that effective. I was expecting a lot less considering my crit (with no cooldowns) is only about 10% with 424 rating. What do you thing is more raw damage out of those two stats you listed?
    The way stats work in this game, your stat gets compared to the "norm" for your level (most are 355~ at 50, I believe) and you get your bonus from there. So 10% with a 424 crit rating makes sense.

    Also, I'm fairly sure that the accuracy stat is meaningless in endgame. I've never seen anything less than 100% accuracy on parsers.
    (0)

  8. #38
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Monk does seem to be one of the most busiest Jobs currently. I can't say I have much experience with the role, but it seems to be that the maximum damage possible is really only seen when, as you say, you have all of your buffs up. But not all scenarios you find yourself in can offer that potential, be it via bosses that make it hard to get behind it/to the sides (I have seen this "issue" with Dragoon who also needs back/side positioning) or whatever mechanics. I'm not sure what effect making it "easier" to line up your rotations would have, but I'd expect it would need rebalancing of the buffs. Being able to keep everything up full time would be a powerful thing. On the other side of the fence, though, without all of these enhancements, a Monk isn't performing as well as they could/should be and that obviously affects the group/content.

    So many variables are involved, which usually means a harder job at rebalancing things.

    Still, a good read. Curious as to see how the classes/jobs will develop as time goes on.

    Quote Originally Posted by Rainsford View Post
    The way stats work in this game, your stat gets compared to the "norm" for your level (most are 355~ at 50, I believe) and you get your bonus from there. So 10% with a 424 crit rating makes sense.

    Also, I'm fairly sure that the accuracy stat is meaningless in endgame. I've never seen anything less than 100% accuracy on parsers.
    Obviously it's not meaningless going by this response (the "magic number" is 341, by the way):

    Quote Originally Posted by Nekirr View Post
    I got to Turn 2 Binding Coil last night and I witnessed my first few misses. About to finish getting enough tokens to pick up my subligar now.
    There's obviously a point at which any particular enemy is a much higher level (thus higher stats) than you can match to offset the amount required to not miss. Considering that (from accounts of those in Blue Garter and also been said by Yoshida too) Binding Coil was designed in mind that you had gear from the Crystal Tower.

    It seems that accuracy is mostly a stat you only need if you aren't using the type of equipment that has an iLevel appropriate for the balance of a particular content. The downside(?) is that, for most things, you just don't need to worry about accuracy. Instead, you can focus more on damage output. It's probably also why Hawk's Eye also gives a 15% DEX increase (increased range damage output) in addition to the (mostly unneeded) accuracy buff; it was a fairly useless buff.
    (0)

  9. #39
    Player
    JokingCat's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Asura Strike
    World
    Cerberus
    Main Class
    Pugilist Lv 50
    http://www.youtube.com/watch?v=aQGGTKgL8-g

    here are some facts for the dots
    (0)

  10. #40
    Player
    Siuxter's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Siuxter Satsugai
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50

    Fists?

    So the fists are working as intended? or just the tooltip its bugged or something.
    (0)

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