Quote Originally Posted by Talyn View Post
Are you familiar with EvE? Very complex, robust, and player-driven economy. Many similarities. At the core it's a working relationship between gatherers/crafters and war-fighters. Both lean on each other. That's what I hope SE is trying to achieve here.
Eve also had ways to create vast amounts of money. Virtually my entire way of making money in Eve was making/buying ships, insuring them, and blowing them up for the insurance money. That money was a huge credit fountain.