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  1. #1
    Player
    Deculture's Avatar
    Join Date
    Aug 2013
    Posts
    145
    Character
    Shurelia Chan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    I just automatically assume I'm going to get hit by something if I'm not out of it for a good 2+ seconds. If this has been around since 1.0 then I wouldn't count on it being fixed, heh.
    (0)

  2. #2
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Deculture View Post
    I just automatically assume I'm going to get hit by something if I'm not out of it for a good 2+ seconds. If this has been around since 1.0 then I wouldn't count on it being fixed, heh.
    If they can bother to fix something as little as the positioning of mobs in CM to avoid speed running from happening anymore, they can fix an unfair game changer such as this. I see no reason why it hasn't been yet.
    (1)