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  1. #41
    Player
    Vanion's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Vanion Valheru
    World
    Tonberry
    Main Class
    Archer Lv 50
    (1)

  2. #42
    Player
    imbatech's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    M'avina Battlehymn
    World
    Tonberry
    Main Class
    Archer Lv 50
    It is actually a joke. I'm calling the positions of where i have to be in phase 3 before they happen, pre-moving and still get delay hit by bombs, landslides and wotl even though on my screen im out of the aoe. I guess its even harder for me because even with wtfast or battleping i have 160 latency.
    (1)

  3. #43
    Player
    Kirea's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Kelenae Sharan
    World
    Goblin
    Main Class
    Arcanist Lv 53
    um...also the data center of EU/us is not -local- for any eu or most u.s as it's in CANADA
    (0)

  4. #44
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I don't know what they did, but today in all my duty finder runs for titan today, I didn't get hit by the quicksand even if I just barely made it out. And this is on a JP server from the NA. However, I was playing dragoon instead of scholar this time. I had to move early to avoid them as scholar. I will try as scholar after work today and see if is better for that too. It might just be some lucky server stability.
    (0)

  5. #45
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Reika View Post
    I don't know what they did, but today in all my duty finder runs for titan today, I didn't get hit by the quicksand even if I just barely made it out. And this is on a JP server from the NA. However, I was playing dragoon instead of scholar this time. I had to move early to avoid them as scholar. I will try as scholar after work today and see if is better for that too. It might just be some lucky server stability.
    It comes and goes depending on how many people are doing Titan at the moment. I only have 50ms latency and I run into this on and off. There are some days that I do not get hit by a single thing and there are other days where I get hit by the first Weight and everything after. It can even be on different runs back to back. The main problem is the servers only ping your location 3 times a second, that is an automatic 333ms latency then you add your latency and there are real problems. This is fixable as SWTOR had this same problem and managed to fix it. The game is really unplayable at times because of this issue. This is definitely made better by classes that have instant cast abilities or are constantly casting. This problem is much worse on SCH as you are just casting heals. When I play my bard this problem is almost non existent, on my SCH i have to make sure that I cast something as soon as I get out of any stuff so the server will hopefully be able to update my location and see that I am out of stuff.
    (0)

  6. #46
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Deculture View Post
    I just automatically assume I'm going to get hit by something if I'm not out of it for a good 2+ seconds. If this has been around since 1.0 then I wouldn't count on it being fixed, heh.
    If they can bother to fix something as little as the positioning of mobs in CM to avoid speed running from happening anymore, they can fix an unfair game changer such as this. I see no reason why it hasn't been yet.
    (1)

  7. #47
    Player
    CrstyCaptin's Avatar
    Join Date
    May 2011
    Posts
    155
    Character
    Immortal Lala
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Hate to burst everyone's bubble but...

    Coming from JP to NA server, the latency has been SIGNIFICANTLY reduced to the point where I don't need to pay attention in the fight at all and can still dodge plumes by simple reaction timing(very slow, like drunk reactions). On the JP server it was bad and basically required you to pre move which I still do out of habit that I'm trying to break.

    For you guys on the EU database, I'd keep bugging for an actual EU data base. It's a really big deal and if they plan on releasing more fights like this it's only going to get worse for you.
    (0)

  8. #48
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    I've been watching skill timers, and noticed the issue I've been experiencing, reflects to the issue that seems to bother a lot of casters. Skills go off before the skill fully charges, even if you attempt to cancel it at a point that is clearly before the end of a charge. So if your latency is fine like mine, but still see the issue of enemies like Titan striking earlier than it shows on his charge, this would be my guess as to why.
    (0)
    Last edited by CheshirePuss; 10-21-2013 at 12:33 AM.

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