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  1. #41
    Player
    roflcaust's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Gooby Pls
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    To the individual who said to stop including your DoTs in your rotation, didn't provide any proof to backup their claims, and vaguely invoked a group that parsed their damage during beta: please don't spread false information.

    I'm almost L50 and once Demolish, ToD, and Fracture are applied, I get a tick of 90-105 damage per 3 second. That's huge since a perfect upkeep of all these DoTs (30 seconds / 3 sec_ticks = 10 ticks; 90 -105 x 10 = 900 - 1,050 Potency right there) adds tremendously to our DPS. Imagine you just crit the target with a Bootshine for 267, a tick of 100 damage+ would render that to 367 damage.

    As it currently stands, I don't think MNKs are the weakest DPS in the game. I just downloaded a parser from http://www.ffxivapp.com and the preliminary results at L48 indicate that pretty much all classes are equal in terms of DPS.

    The only time my DPS was through the roof was in Dzaemeal Darkhold on the second boss who is rather static and against whom I was able to carry out a full 3-stacks GL rotation for a good minute.

    I'll wait until 50 to provide my parses as non-L50 parses are kind of subjective.

    The only thing that makes me think that ranged has an inherent advantage over melee is that they can get into combat much faster than we can and no other classes is dependent on a 12-second buff to dish out their optimal DPS.
    (1)

  2. #42
    Player
    Herrstarr's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Herr Starr
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Came top in our FC titan hard mode grp today, nothing special, dropped stacks many times due to fight mechanics, My friend said I was roughly @ 174DPS or so, with the bard, 2 smn and blm being between 120 and 156.

    This didn't count DOTs, was using Fracture,TOD,Demolition during fight, not 100% uptime tho. Just got my relic+1 wewt!
    (0)

  3. #43
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ilJumperMT View Post
    Well that odd I ran Amdapor Keep with no dots. I did 20 more DPS then when I used dots (on last boss) according to FFXIVLog Parser. This parser does register dots....

    NO PARSER RECORDS DoTs PROPERLY.

    NONE OF THEM.

    Stop saying this.

    DoTs(damage) are NOT in the combat log. Ever.

    EVER.

    You can't parse what isn't there.

    Quote Originally Posted by Spythe View Post
    How much are Summoners dots ticking for? I keep hearing they are terrible DPS but I think it may be how the numbers display instead of just being flat out bad.
    Roughly 350, not including crits or Raging Strikes, every 3s from Miasma+Bio+Thunder+BioII+Shadow Flare. This is with an Ifrit weapon.
    (2)
    Last edited by Kevee; 09-06-2013 at 07:04 AM.

  4. #44
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kevee View Post
    NO PARSER RECORDS DoTs PROPERLY.

    NONE OF THEM.

    Stop saying this.

    DoTs(damage) are NOT in the combat log. Ever.

    EVER.

    You can't parse what isn't there.


    Roughly 350, not including crits or Raging Strikes, every 3s from Miasma+Bio+Thunder+BioII+Shadow Flare. This is with an Ifrit weapon.
    I jsut used touch of death once to see if the tick works, and it did count the ticks.
    (1)

  5. #45
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ilJumperMT View Post
    I jsut used touch of death once to see if the tick works, and it did count the ticks.
    It will have the initial hit, but none of the tics.

    This is the combat log in-game, not the parser.

    The parser can't parse what isn't there. Edit: Again, as I've said multiple times, it runs a simulation.
    (1)

  6. #46
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kevee View Post
    It will have the initial hit, but none of the tics.

    This is the combat log in-game, not the parser.

    The parser can't parse what isn't there. Edit: Again, as I've said multiple times, it runs a simulation.
    I'm pretty sure touch of death does not do 300 damage initial hit..
    (1)

  7. #47
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ilJumperMT View Post
    I'm pretty sure touch of death does not do 300 damage initial hit..
    I'm pretty sure that 300 damage was no where in the combat log and thus can't be parsed accurately.
    (0)

  8. #48
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kevee View Post
    I'm pretty sure that 300 damage was no where in the combat log and thus can't be parsed accurately.
    Then how did parser read 300 damage on touch of death if it used it only once?
    (1)

  9. #49
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ilJumperMT View Post
    Then how did parser read 300 damage on touch of death if it used it only once?
    Did you not read above?

    It runs a simulation.
    (2)

  10. #50
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    I think if you want to get an estimated reading of Summoner DPS from the parser, take the DoT damage from Thunder and Miasma listed for the Summoner and double it, since the DoT potency on Thunder and Miasma are the same as Bio 1 and Bio 2, respectfully.

    Won't work on AoE fights, but for single target it should be pretty close, assuming the Summoner's uptime for all four DoTs is very close.
    (0)

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