Quote Originally Posted by shikarin View Post
Not true at all. There was only one way to generate a reasonable amount of gil in FFXI, and that was fishing. (generating gil, not generating items then selling them to other players)
You clearly never played FFXI very much...

There were all kinds of ways to generate* gil, fishing was certainly one of many good methods. You could fish up to 200 per day, and sell stuff like black sole or breams for about 180k per day to NPC.

But there were many many others:

Ancient goobues dropped wysteria lumber, that was 7-8k to NPC.
KSNM/BCNM etc. Items dropped would sell to NPC from 3-9k
Various BLM/WHM/BRD/NIN scrolls sold for 3-6k
All beastmen dropped some amount of gil, so THF + Gilfinder spamming the castle for scrolls and gil drops.
Chests/Coffers would drop gil from 4-10k (doubled with THF)
And much more...

All of this was pre-Abyssea, cos that just opened up crazy town.
Perle/Azure/Pink gear would NPC for 6-9k per piece
Dominion weapons NPC for 7k
Dark rings are 33k to NPC
Then of course... the famous chocoblinkers! It is still a viable method, but massively nerfed. I forget the ratio, but 1M of crour would net double or more back in gil, for very little effort.

So, actually... there were loads of incredible ways to generate gil (not shift gil between players.


*So many people seem to miss the point of this thread. 'Generate gil' in this sense, is to add new gil from the server to the economy, i.e. selling things to NPCs. Not buying/selling between players as that simply moves gil from person to another.