Couldn't SE just add something like the old system with the current system where people who do stuff in the party get skill points and experience points per action in addition to the set skill and experience points at the end of the kill? That way those auto-follow leeches do not get as much skill and experience as those who are working hard and left behind in ranks eventually. I do kinda miss the fact that the most skill I can get off a normal mob is no longer 500 points.