Quote Originally Posted by Abriael View Post
Actually my argument is directly related to the depiction of our character in cutscenes. Betelgeuzah opposes giving our character more screen time and a larger/better role (which is what you want, if I'm not wrong) with the sole flawed argument that there are "thousand of people" in the game.
I'm dismantling that argument exactly to support yours.

I would definitely say it's in-topic.
While I agree with your assessment, it's both sides' unwillingness to compromise on the debate that I find problematic, and it leads to a tit-for-tat argument that doesn't help the thread's integrity. The reality is, both of you are correct.

Betelgeuzah is correct in saying that the story of FFXIV recognizes your individual character as "one of tens of thousands of people inhabiting the world", and this does make the stories plausible.

I don't want to be depicted as a "lone hero" in a MMO. That's definitely a conundrum: As such, a solution would be to treat us as among the more experienced of adventurers in XIV where we would know how to react in situations beyond the grasp of the average treasure-hunter and gil-pinching adventurer.

An example: The average Lalafell pirate from Limsa Lominsa would drop everything and run like hell if faced with fighting Leviathan himself! But would we, the grizzled and experienced adventurer who has faced down the likes of Sand Piestes, the undead soldiers of the past, battled the voidsent and scalekin of Coerthas, survived an encounter with a Garlean Legatus (R46 Futures Perfect), and escaped the wrath of a Garlean Behemoth (R46 Futures Perfect, too), back down from a challenge by a Primal!?

Hell no. We'd kick his ass.