Fester: 300 potencySummoner has high single target damage? I am not seeing it at all what I am seeing is all the other dps classes leaving us in the dust in terms of damage. Watching my brother dragoon annihilate enemies in seconds and watching my friends monk crush things yeah I am not seeing this HIGH single target damage. Heck even warrior has a 300 potency attack that they can use often and lets not forget giving them back huge amounts of hp.
Talking with other summoners on this forum, on twitch and in the game too and they all feel their damage is pitiful compared to other classes. I ignored them I kept saying to myself its going to get better and its not.
I am re rolling to a black mage and right now I am melting peoples faces off.
Bio 2: 350 potency
Miasma: 320 potency
Bio: 240 potency
Thunder: 240 potency
???
It's very high damage over time, especially because pet+ruin is stronger than most other classes spammables. 80+100/120.
The DOT+pet class has less burst than the nuker class? I am shocked! This needs to be fixed immediately!
High Single target? have you done the math? Because I have. With the 4 dots + Thunder you only hit a total of 255 potency (and that's including 100p from basic attack from your pet). That's 5 spells+pet that have to be casted and kept on the target. Meanwhile BLM have have spells with 200p higher with fire. or Flare. Even a WHM can compete in terms of dmg with their Holy, + Aero II >_>
Keep in mind that in order for us to hit that 255p we have to cast 5 different spells, and time is dmg.
You forgot in order to hit that Potency they have to run their course, which is between 15-30sec, in that time any decent BLM/MNk can outdmg you :P you will only hit a max of ~260p with all yours dots+pet for every 3sec or so. Although it can be higher if you use both your dmg cd for your pet.
Last edited by abesut; 08-30-2013 at 10:42 AM.
The thing you don't get is that is ALWAYS our damage.You forgot in order to hit that Potency they have to run their course, which is between 15-30sec, in that time any decent BLM/MNk can outdmg you :P you will only hit a max of ~260p with all yours dots+pet for every 3sec or so. Although it can be higher if you use both your dmg cd for your pet.
Other people have phases or attacks where they do much less. The potency for BLM drops, severely, during UI and that is a significant time of their rotation.
fyi every 3s it's a minimum of 145(DoTs) + 80(ruin i/ii) + 100/120 depending on pet. So that's 325-345, not including fester/energy drain, or CDs. And that's GURANTEED damage, which is way higher than any other class can put out atm consistently.High Single target? have you done the math? Because I have. With the 4 dots + Thunder you only hit a total of 255 potency (and that's including 100p from basic attack from your pet). That's 5 spells+pet that have to be casted and kept on the target. Meanwhile BLM have have spells with 200p higher with fire. or Flare. Even a WHM can compete in terms of dmg with their Holy, + Aero II >_>
Keep in mind that in order for us to hit that 255p we have to cast 5 different spells, and time is dmg.
Edit: Oh, and this isn't even factoring in Shadow Flare because I don't have it yet. Only 47.
Edit2: And don't forget the Raging Strikes + Contagion combo for a lot more than 20s of increased damage on our DoTs.
Last edited by Kevee; 08-30-2013 at 11:22 AM.
While you are setting up all those dots the black mage is melting face. Plus good luck to you on hard mode garuda if you are on feather duty spending time setting up dots while you have to burn them down quickly. If the dots had shorter intervals I would agree with you but they take bloody 15-30 seconds. Thats too long for a dot class. Plus I did not pick summoner to damage with dots I picked summoner for the pets and the pets are pitiful.
Last edited by shinros; 08-30-2013 at 01:14 PM.
Yeah, and after we set up the DoTs the BLM switches to UI and does considerably less damage, where now we do the same damage for the rest of the fight.While you are setting up all those dots the black mage is melting face. Plus good luck to you on hard mode garuda if you are on feather duty spending time setting up dots while you have to burn them down quickly. If the dots had shorter intervals I would agree with you but they take bloody 15-30 seconds. Thats too long for a dot class. Plus I did not pick summoner to damage with dots I picked summoner for the pets and the pets are pitiful.
The first few waves where they spawn at Garuda are very good for SMN, actually. Just have your DoTs pre-loaded(aka high timer) and Bane.
Last edited by Kevee; 08-30-2013 at 01:42 PM.
You are so clueless about the value of burst in several fights. Not all fights will have the boss in the same place as adds, so you can't immediately bane and that means you spend 7.50 seconds getting 3 DoT's up on a target to bane after.Yeah, and after we set up the DoTs the BLM switches to UI and does considerably less damage, where now we do the same damage for the rest of the fight.
The first few waves where they spawn at Garuda are very good for SMN, actually. Just have your DoTs pre-loaded(aka high timer) and Bane.
I don't think you understand how bad a ramp up of 2.5 seconds is because somehow SE forgot to take DoT's off the GCD or at least reduce it to 0.5 seconds for DoT's. And I don't think you understand how bad it is that during the GCD or casts we can't command a pet to reposition it away from an incoming instantkill skill.
In Aurum Vale the difference between having a dragoon instead of a second summoner is huge. Frontloading aoe damage is going to be very important in many fights and the SMN doesn't have that.
Hell, Fester can't even be considered burst considering the needed 7.50 second ramp up of applying Bio 2, Miasma, and Bio for it to hit at max potential for actual burst. They should change fester so it does its max value if any DoT is up, instead of varying potency per DoT up.
And I won't even comment on the pitiful pet abilities that sit on a 30-60 sec recast time, let alone Enkindle which is just terrible.
Tri-Disaster is just worthless.
Last edited by Crescent_Dusk; 08-31-2013 at 01:20 AM.
Crescent don't bother you will always have people who say the class is fine when its clearly not even the person who made that knowing the summoner topic and admitted they do lower damage than the other dps classes and they are not meant to be dps but support. You know how funny that sounds?
Who the hell rolls a dps class to be support? Heck bard has support skills yet they still do crazy dps and the pets suck. I picked summoner for the pets not to play a poor mans warlock/necromancer.
Plus who's idea was it to make the dots 15-30 seconds? Considering the nature of the endgame fights you need to be able to put out damage quickly.
Playing Summoner right now, feels like playing as a affliction warlock from WoW x) where I don't care if my pet dies as well, since its downright worthless in terms of dmg, and there "Speciel moves" abilities on 30-60sec cd is just BAD. 'Wow Garuda did 90 dmg on those 3 mobs at the same time, they only got 4k hp >_>'Crescent don't bother you will always have people who say the class is fine when its clearly not even the person who made that knowing the summoner topic and admitted they do lower damage than the other dps classes and they are not meant to be dps but support. You know how funny that sounds?
Who the hell rolls a dps class to be support? Heck bard has support skills yet they still do crazy dps and the pets suck. I picked summoner for the pets not to play a poor mans warlock/necromancer.
Plus who's idea was it to make the dots 15-30 seconds? Considering the nature of the endgame fights you need to be able to put out damage quickly.
I dont mind the low burst but please make our dots instant.
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