Make it harder. Too easy. I would increase difficulty from 30+camps.
I would leave 10 and 20 camps.
Make it harder. Too easy. I would increase difficulty from 30+camps.
I would leave 10 and 20 camps.
Put the numbers back up please. I love the behests but it sucks missing out becuase u miss the draw, its guarenteed to generate rage. I've also found the odd troll waiting for when u do miss out. Alternatively, maybe work out a slection feature or have multiple behests, but please dont just leave it as it is. Its annoying when you run out of leves and then get jipped on behest.
I think it would be a good idea to allow 16 people again, but split the people into 2 groups doing behest at the same time. A set of 15-20 mobs should spawn for each group independently. Whichever group kills all 15-20 mobs first gets to battle a nice mini-boss at the end that drops more interesting money/chest/loot/faction points as opposed to the normal 3k gil. This way you get more people interested in behest, but you prevent behest from being just another grinding device by turning it into a mini competition.
I know that nobody does behest at certain camps, though, so there should maybe be a minimum of 8 people present at camp for a behest to be split into two groups. Or you could spice up those behest by adding interesting rewards from the mini-bosses.



The new Garlean troops behest-like event has been received fairly positively. Good start in adding variety to the world.
It can be improved upon, for sure, but it's a very good start.
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