I like this, except I wouldn't use touch of death or fracture until parsers can show they're worth using. Since DoTs take up a global cooldown anything outside of Demolish might not be worth using.So looking toward endgame what are you guys thinking the (General) single target opener will be? My thinking right now:
Perfect Balance: (Flank) Twin Snakes >Snap Punch> Snap Punch> Demolish
(this gets all your buffs up ASAP)
Blood for Blood
Touch of Death +Fracture
(assuming they get 20% buff from BfB)
Life Surge
Dragon Kick
(guaranteed Crit thanks to Life Surge.)
Internal Release
(Delayed because LS is already guaranteeing a crit. It lasts 15secs vs 20secs BfB so it syncs up nicely)
Twin Snakes > Snap Punch
From there you go into the alternating combos of:
A) (back) Bootshine > True Strike > Demolish
B) (flank)Dragon Kick > Twin Snakes > Snap Punch
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