Quote Originally Posted by indira View Post
i also dont think SE licence out there IP's.
Well you've got Final Fantasy Unlimited and Imaginary Range. Don't know how they worked, but I envisage that a separate studio was commissioned for each of those projects.

Quote Originally Posted by Hohenheim View Post
this is sad just sad


Quote Originally Posted by Dhalmel View Post
It wouldn't be possible, you would need the server client and that's something Square probably will never distribute for security reasons.
Yeah, perhaps they wouldn't. But perhaps there wouldn't be any security issues, if they've just junked the server software. It's still be as copyright as the rest of their stuff anyhow.

Quote Originally Posted by Cedri View Post
I think a cut-scene player would be a fine compromise.
Youtube's quite comprehensive on the cut-scene front to be fair (kudos to all you folk btw). A lot of additional lore was held in NPC dialogue too and a lot of quests were text-only.

Quote Originally Posted by Forgo View Post
So basically a FFXIV version of FFXII...Could work...just make it where you can make the main chara(you) and have npcs you can get to join in (like FFXII) with a gambit system like FFXII, the only problem I see is how to move the story along w/o the game becoming linear. Since FFXIV was/is a MMO how to remake the feel of a MMO in a offline w/o turning it into a .hack clone?
Yeah, it seems a few people have posted wanting to retain that feel of an MMO; suggestions of private servers and NPCs etc. That's not really my bag - I'd be interested in a single-player RPG version..

Gambits are a good way of dealing with parties, though personally I'd prefer full control and pause, akin to Baldur's Gate.