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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    all price settings do is allow the rmt to control the market like they did in ffxi.... RMT wil change the history by buying at low prices until the history fully changes then as people sell them for low prices the RMT buy them and resell them for higher.
    (0)

  2. #12
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Solfleur View Post
    I respect your opinion of course, but price setting, especially for lower level players who need every gil they can scrounge up (LEGALLY) the game is unplayable at worst and tedious at best. What do YOU do when you want to sell an item back and the Item Search shows a big fat goose egg and no price history? I like the retainers idea, kind of, but price setting needs to be addressed. That IS content in this particular game.
    Price history can (and I believe they already announced it as a future evolution) be implemented in the market wards system. You already can see the lowest price between the items on sale.

    Also, I would say that you have a veeery elastic concept of "unplayable".
    (0)

  3. #13
    Player
    Smashington's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    139
    Character
    Gnu Who
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Market Wards allow players to "Seek Items" making it superior to an AH.

    The only thing mising is a "Seeking Item" search window, which you could use to search what items retainers are auto-buying before you sit down to craft.
    (0)

  4. #14
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Not only, market wards allow a buyer to actually see what an item looks like before purchasing, and include a very important factor of realistic and prosperous economies: impulse purchases.

    The current market wards system needs to be polished, improved and refined, but it has plenty potential to be a better alternative to the classic AH.

    To be more precise (and some would say clear cut), there's absolutely NO functionailty of an AH that cannot be implemented in the Market Wards system. On the other hand, there's plenty functionalities of the market wards system that cannot be implemented in a AH.
    More options -> better.
    (0)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Quote Originally Posted by Solfleur View Post
    I respect your opinion of course, but price setting, especially for lower level players who need every gil they can scrounge up (LEGALLY) the game is unplayable at worst and tedious at best. What do YOU do when you want to sell an item back and the Item Search shows a big fat goose egg and no price history? I like the retainers idea, kind of, but price setting needs to be addressed. That IS content in this particular game.
    So they can just add a price history. Easy peasy.
    (0)

  6. #16
    Player
    Solfleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania-Limsa, Balmung-Mateus
    Posts
    79
    Character
    F'lor Quebrada
    World
    Jenova
    Main Class
    Thaumaturge Lv 35
    Okay, final comment to you for now, with all due respect, which I can see from your signature is earned. If zero items of the type you need to sell are listed when you Item Search, no way that I am currently aware of exists to set a price other than wandering cities checking out other player bazaars. Please educate me further if I am mistaken in this as well. Thanks for your thoughtful responses.
    Quote Originally Posted by Abriael View Post
    Price history can (and I believe they already announced it as a future evolution) be implemented in the market wards system. You already can see the lowest price between the items on sale.

    Also, I would say that you have a veeery elastic concept of "unplayable".
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    i would love if they added a function that shows you the items that retainers are seeking as well as the ones wanting repairs
    (0)

  8. #18
    Player
    Spellstar's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Ricky Spanish
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xzen View Post
    Huh? I thought we already had an AH. Or it least it's functionality in now on par with an AH. Aside from fixing the MArketward crashing it's time for them to focus on content and stop trying to fix what isn't broken.
    On Par with an AH you say? Really?

    The system we have now is hit and miss and far from polished. It is not on Par with any modern mmo that has an AH in my opinion. (which I'm entitled to before the pro Market Ward flamers start).
    (0)

  9. #19
    Player
    Solfleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania-Limsa, Balmung-Mateus
    Posts
    79
    Character
    F'lor Quebrada
    World
    Jenova
    Main Class
    Thaumaturge Lv 35
    Then that would solve my issue perfectly. Meanwhile, what someone called my elastic sense of playability is affronted. *.^ Congratulations on your success in the game so far!
    Quote Originally Posted by Xzen View Post
    So they can just add a price history. Easy peasy.
    (0)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    334
    Quote Originally Posted by Spellstar View Post
    On Par with an AH you say? Really?

    The system we have now is hit and miss and far from polished. It is not on Par with any modern mmo that has an AH in my opinion. (which I'm entitled to before the pro Market Ward flamers start).
    The only thing missing is a price history. The only "Hit and miss" is if the wards have crashed or not.
    (0)

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