Quote Originally Posted by Clydey View Post
I know that. I'm suggesting 30 minute windows as some sort of compromise, however.
It still wouldn't solve anything besides creating a mass of competition within the spawn windows as it was in XI. I don't get a sense of accomplishment quick claiming over 5 or so other parties. I get a sense of accomplishment when I kill something with a duo or trio that should take a whole party or more to kill. As mentioned earlier even XI is throwing away this notion of spending hours waiting for NMs.

I also don't really get this idea that everyone wants things spoon fed to them by having short timmers. If a NM takes 14 people to kill and takes 16 hours to spawn, guess what if that same nm took 30 mins to spawn, it would still take 14 people to kill it. It doesn't reduce the difficulty whatsoever. It just means the nm is alot more accessible regardless of your own personal play window. I love no lifing in mmo's, but I was never good at the waiting game. I feel annoyed sitting around waiting to kill something. That's time I could be using to farm, level, etc... It's even more annoying when you spend an entire night waiting for something to be outclaimed multiple times in a row on a nm that has a 1~3 hour repop.