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  1. #1
    Player
    Clydey's Avatar
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    Apr 2011
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    115
    Character
    Clydey Macdonald
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by CrystalWeapon View Post
    I was talking about the flat out timmers for nms. When I say 3~24 I'm not including windows. As Abriael said though, it's pretty much the same effect. The windows were in place to combat the same ls claiming over and over again with the other situation you talked about.
    Well, there's actually a huge difference because it isn't much of a time sink if you only have to wait, for example, half an hour. Take an NM that pops every 24 hours, but you know that it will pop within a half hour window. It ceases to be a time sink. What is the issue with that?
    (0)

  2. #2
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Clydey View Post
    Well, there's actually a huge difference because it isn't much of a time sink if you only have to wait, for example, half an hour. Take an NM that pops every 24 hours, but you know that it will pop within a half hour window. It ceases to be a time sink. What is the issue with that?
    The issue is that the spawn becomes predictable, causing severe overcamping, meaning that most people will have to still camp it for several tens of spawns to even get a shot at the mob, turning the whole encounter into a timesink.
    (0)

  3. #3
    Player
    Clydey's Avatar
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    Clydey Macdonald
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Abriael View Post
    The issue is that the spawn becomes predictable, causing severe overcamping, meaning that most people will have to still camp it for several tens of spawns to even get a shot at the mob, turning the whole encounter into a timesink.
    All spawns are going to be predictable to some extent. There is no getting away from that.
    (1)

  4. #4
    Player
    Carmillia's Avatar
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    Mar 2011
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    Character
    Carmillia Burana
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Clydey View Post
    it isn't much of a time sink if you only have to wait, for example, half an hour.
    bolded for emphazise
    (1)

  5. #5
    Player
    Clydey's Avatar
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    Apr 2011
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    Character
    Clydey Macdonald
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Carmillia View Post
    bolded for emphazise
    Bolding certain words only succeeds in stripping my statement of its context. What you seem to be suggesting is that we shouldn't have to wait at all. Are you advocating global pop NMs?
    (1)

  6. #6
    Player
    CrystalWeapon's Avatar
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    Mar 2011
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    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Clydey View Post
    Well, there's actually a huge difference because it isn't much of a time sink if you only have to wait, for example, half an hour. Take an NM that pops every 24 hours, but you know that it will pop within a half hour window. It ceases to be a time sink. What is the issue with that?
    You know as well as I do that the window for a lot of big NMs in XI was alot longer than 30 mins. + read the end of the post you're quoting. It caused a fair deal of greedyness, botting, MPK'ing, and for lack of a better word assholeish behavior. :P the same would happen here if the NM's had large timmers.
    (1)
    Last edited by CrystalWeapon; 04-20-2011 at 02:21 AM.

  7. #7
    Player
    Clydey's Avatar
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    Apr 2011
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    115
    Character
    Clydey Macdonald
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by CrystalWeapon View Post
    You know as well as I do that the window for a lot of big NMs in XI was alot longer than 30 mins. + read the end of the post you're quoting. It caused a fair deal of greedy, botting, MPK'ing, and for lack of a better word assholeish behavior. :P the same would happen here if the NM's had large timmers.
    I know that. I'm suggesting 30 minute windows as some sort of compromise, however.
    (0)

  8. #8
    Player
    CrystalWeapon's Avatar
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    Crystal Weapon
    World
    Excalibur
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    Lancer Lv 70
    Quote Originally Posted by Clydey View Post
    I know that. I'm suggesting 30 minute windows as some sort of compromise, however.
    It still wouldn't solve anything besides creating a mass of competition within the spawn windows as it was in XI. I don't get a sense of accomplishment quick claiming over 5 or so other parties. I get a sense of accomplishment when I kill something with a duo or trio that should take a whole party or more to kill. As mentioned earlier even XI is throwing away this notion of spending hours waiting for NMs.

    I also don't really get this idea that everyone wants things spoon fed to them by having short timmers. If a NM takes 14 people to kill and takes 16 hours to spawn, guess what if that same nm took 30 mins to spawn, it would still take 14 people to kill it. It doesn't reduce the difficulty whatsoever. It just means the nm is alot more accessible regardless of your own personal play window. I love no lifing in mmo's, but I was never good at the waiting game. I feel annoyed sitting around waiting to kill something. That's time I could be using to farm, level, etc... It's even more annoying when you spend an entire night waiting for something to be outclaimed multiple times in a row on a nm that has a 1~3 hour repop.
    (0)

  9. #9
    Player
    Clydey's Avatar
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    Apr 2011
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    115
    Character
    Clydey Macdonald
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by CrystalWeapon View Post
    It still wouldn't solve anything besides creating a mass of competition within the spawn windows as it was in XI. I don't get a sense of accomplishment quick claiming over 5 or so other parties. I get a sense of accomplishment when I kill something with a duo or trio that should take a whole party or more to kill. As mentioned earlier even XI is throwing away this notion of spending hours waiting for NMs.

    I also don't really get this idea that everyone wants things spoon fed to them by having short timmers. If a NM takes 14 people to kill and takes 16 hours to spawn, guess what if that same nm took 30 mins to spawn, it would still take 14 people to kill it. It doesn't reduce the difficulty whatsoever. It just means the nm is alot more accessible regardless of your own personal play window. I love no lifing in mmo's, but I was never good at the waiting game. I feel annoyed sitting around waiting to kill something. That's time I could be using to farm, level, etc... It's even more annoying when you spend an entire night waiting for something to be outclaimed multiple times in a row on a nm that has a 1~3 hour repop.
    I have explained that it's about scarcity. To some people, the rarity of these fights is part of the appeal. It's not part of the appeal to you, and that is absolutely fine. But like I said, it is pointless vilifying those who do enjoy that aspect of the game. It is all about personal preference. I can beat you over the head with that I like all day, but it won't change what you like. No one is wrong here.
    (1)

  10. #10
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Visch View Post
    And the hour cooldown?
    Waiting doesn't add anything to a challenge. It adds to boredom.

    Quote Originally Posted by Clydey View Post
    I have explained that it's about scarcity. To some people, the rarity of these fights is part of the appeal. It's not part of the appeal to you, and that is absolutely fine. But like I said, it is pointless vilifying those who do enjoy that aspect of the game. It is all about personal preference. I can beat you over the head with that I like all day, but it won't change what you like. No one is wrong here.
    Pushing to reduce access to content for other paying customers, whether intentional or not (and most of the times it's intentional) is still in effect a damaging attitude that deserves criticism.
    (2)

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