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  1. #1
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Abriael View Post
    I agree on everything but surplus.

    While it doesn't affect me much if at all and it won't make me quit the game for sure, the way it's implemented now is convoluted and unconstructive.
    It would be much more effective to replace it with a positive rested experience system benefitting everyone (casuals and hardcore alike, I'm sure many hardcore gamers go on vacation sometimes. I sure do).

    You mean change the name Surplus/fatigue to Rested EXP/SP instead. lawl
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  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Seirra_Lanzce View Post
    You mean change the name Surplus/fatigue to Rested EXP/SP instead. lawl
    Nope. Don't apply limits to how many SP/XP someone can earn in time, and give incremental but decaying SP/XP bonuses to people that didn't log in/play for a certain amount of time.

    Quote Originally Posted by BelgianRofl View Post
    Yes. Please keep all the systems that made this game fail in the first place. I like feeling like I'm playing a single player game in the first place.
    Amazing how much every post of yours lacks perspective. What made the game "fail" (big word, the game hasn't "failed" yet) is that it's been released unfinished/unpolished. Not that it includes some original (and rather interesting) concepts.
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