Quote Originally Posted by Zehira View Post
I don't see why they are against OS X since it's based on UNIX like many features you see from Linux.
Oh, I can answer that one. It's because it's freebsd. Compared to the largest linux distro (ubuntu, which is a shoot off of debian) a lot of the commands that are in freebsd are either old or don't have the same features as other "newer" linux distros. My pet peeve is that tcpdump on my mac and on my debian box have different options and different flags. Another is that linux comes open access to you. Nothing is closed sourced. Nothing is hidden, which, admittedly, isn't true with macs. As I mentioned before, I don't get on a computer without at least 1 or 2 shell sessions open so I'm much more a linux person. But with that said, I take my macbook to school when I need a good compromise between commercial supported software and *nix tools.

Quote Originally Posted by Zehira View Post
If SE is making the game for the PS3 with OpenGL then it would not be that much problem for a established game company to port it to OS X and Linux.
Not that I've looked into it extensively, but doesn't FFXIV use a lot of directx's stuff? Feel free to correct me if I'm wrong. (not that I wouldn't love to play this on a debian machine.)