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  1. #9
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by fusional View Post
    you just really hate doing optimal dps, don't you?
    well the the grid kills the point of having choice, and a waste of time to make. they should just leave it like it is, no choice on where the job can grow that way no problems in the future.

    Quote Originally Posted by Ferth View Post
    Frankly, I think Jobs need to have more than just 5 abilities tied to them. They should also alter about half of the traits a given class has. This would also allow classes to branch into multiple jobs with fewer conflicts, as well as giving jobs a significantly different feel compared to the base class.

    For example, give Gladiator a decent mix of offensive and defensive traits. When they change to Paladin, the offensive traits would convert to more defensive/tank utility traits. And down the road if Gladiator gets a dps job tied to it, the defensive traits could convert to more offensive/dps utility traits.
    i said this when the jobs came along.
    when you turn into a job ALL the skills need to change to fit that job. other wise were stuck with class version 1.5
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    Last edited by indira; 02-11-2013 at 08:38 PM.