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  1. #1
    Player
    MizoreShirayuki's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Character
    Mizore Shirayuki
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Glad I leveled Culinarian
    (2)

  2. #2
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    Quote Originally Posted by MizoreShirayuki View Post
    Glad I leveled Culinarian
    Hehe, this feature makes other crafting classes like Culinarian class. For food is consumed so you can't use it then sell it. With character binding, gear is now consumed when you use it.

    In RL cloths break down over time when they are used, however in a game they don't. Could you imagine RL economy if cloths last forever? An alternative to gear binding is to have gear break down over time then it gone after a certain amount of use and you can only repair it a certain amount of times. I actually think this would be a worse system because your super expensive or hard to obtain item is lost eventually.

    Other alternative been tried at the start of FFXIV 1.0 is reducing items from going into the economy. This was done by making crafting of an item super complicated where you would need a ton of items and several of those are crafted items that contain crafted items. This made crafting frustrating because you could be spending hours to craft a single piece of gear. Yoshi changed this and reduced the materials required to craft a piece of gear.

    Materia system was an okay alternative. However it really only removes the cheapest gear and gear worth melding.

    Gear binding is an acceptable alternative to me. I currently can't think of a better alternative right now.
    (3)
    Last edited by Pseudopsia; 02-09-2013 at 10:45 PM.