Results -9 to 0 of 1173

Dev. Posts

Threaded View

  1. #11
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Blackpearlguy View Post
    You know what this is also proof of? The majority of people liked HNM and it wasn't a bad way to disperse rare gear! It's one of those things you either hate it or love it.
    Actually, no. The majority of people did not like this system. The majority of people did not even play this system. Technically, the majority of people who play an MMO don't even reach the max level- but I don't count that category as part of the community- just pointing out the fact that we people who like to think we're a majority on this or that actually never are.

    One single segement of players out of the thousands and thousands on each server played this content. please don't make a small minority sound like a majority. Other people went to HNMs because they felt compelled to do so in order to get competitive items- not because they actually liked the content itself.

    As I said in my previous post- The HNMs themselves were great. I don't hate them at all. The ridiculous mechanics involved in getting the chance to fight them is what I don't like. You don't need to have people sitting on their ass not playing the game to have rare encounters or rare item drops. You just don't. You're deluded if you think having 150 people sit in a small room waiting up to three hours for an mob to decide "Oh hey, there's 150 people in my lair, I'll show myself now so I can get my ass handed to me" and then having a maximum of 18 of those people vying for the item that probably won't drop is good game design.

    Remember, just because we did something doesn't mean we really liked it. A small portion of HNM campers relished the thrill of competition (since there was little other way to compete directly with others in the game), and another small portion that enjoyed the ensuing drama and accusations of botting being flung around. Most of us just wanted a ridill or abjuration bad enough to put up with the bullshiat and didn't actually have fun with the content itself.

    World spawn bosses (what people here call HNMs) are fine. hours of 30 minute spawn windows are not. Have the HNM, ditch the spawn windows, and just have it pop randomly over time or at set intervals. That immediately solves my main grievance. pop windows are just completely unnecessary. If you know a ToD, you should just go there when the time comes, have it pop, either claim it or don't, and get your reward or don't. There's no good reason to potentially make people wait 1-3 more hours on top of that.
    (4)
    Last edited by Alhanelem; 01-31-2013 at 03:34 AM.