Quote Originally Posted by Taltale View Post
Exploration!
And airships rides (that aren't only cut scenes)!

I have so missed this in XIV. Teleporting is convenient, yes but I believe only truly appreciated, in moderation and at critical moments..like when you're late to meeting up with your party and some kind soul of a white mage with a telportation spell offers to help you out (with a small fee of course) but having the option to teleport instantly at any moment? This defeats the aspect of a rl feel in game. This is what I aim for in a MMORPG.

Some have touched on the fact that the option to explore is still possible even with such a large teleportation availability. Though, as it seems, most would rather miss out on the adventure. Exploration may still be possible but maybe only to a soloing individual (which is still enjoyable). But the way you felt whilst traveling to a certain destination with your allies on foot...this feels like a true quest. On the way you can (and will probably) die and be forced to restart again at the beginning (this is not Sword Art Online<3 where when you die in game you die out of game as well..).


You will encounter many /laugh(s) and maybe even /cry(s) along the way. Some /comfort(ing) and /congratulate(ing), /blush(ing) and and /furious(ness), and possibly some graceful (or not so graceful) /dance(ing)...and hopefully no /doze(ing)^^;


But after all of these hardships and good times you finally arrive at your destination. The journey has been long and hard but full of memorable and heart warming moments.


Moments you can't get if you instantly 'zap' somewhere. Ones you can't remember if you just assume your character has lived them while your screen loads the next zone. Ones worthy enough to be called a small part of an adventure.



I understand that now that the FFXIV community has experienced this simple way of travel that the dev team couldn't possibly take it away without a wave of an angry player base (although I wish it were). Would it be so upsetting, though, to have one or two areas where this is put into place?

Eorzea: a place that is as real to your chara as you are to your world. Let us not loose the sense of adventure due to ease of access to teleportation in (*emphasis*) every area (*end of emphasis*) of the land!
Even in FFXI where you had to go pretty well everywhere "the long way" there wasn't a lot of exploring with other people, even people in your linkshell (or at least not in any linkshell I was part of). Parties expected you to make your own way to where they were and expected you to already know the way. I had to do all of my exploring solo in any game I've played.