Quote Originally Posted by Radacci View Post
Cause apparently time sink was the feature of the game, that everyone seemed to like about it ^^ which is why XIites complain on XIV, that everything is to fast
Jobs are progressions of base class anyways, so it seems weird, you'd be a weaker version of base class suddenly, just for the sake of leveling it up again. Would only make sense if Job used another weapon, or had it's own set of skills.
Fair enough, I wasnt a huge fan of FFXI myself but I did like the way they did a few things. But good point about the armory system. Aside from limiting my sub-skills and giving me jump, i didnt notice a huge difference between lancer and dragoon. That was why I was hoping to see the jobs start at 1, time to develop and differentiate the jobs from the classes. Either way, I'm excited for ARR and am looking forward to seeing some of the changes they have made to the classes/jobs. They have said all classes/jobs will have some changes to them and monk will be almost redesigned. Might have to go monk!