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  1. #1
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    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by Zkieve View Post
    Clearly you have no clue about ffxi , at least pre raise of 75 cap, so further discussion is pointless.
    I wish you a good day sir, find some one else to troll.
    Actually I played FFXI *only* prior to the raise of the 75 cap (for several years since the second month of the Japanese launch), on Ramuh, with the same nickname. What makes the discussion pointless is that you refuse to actually keep the discussion on the level of arguments, and prefer to throw petty personal attacks to try and hide it, like the post I just quoted demonstrates further.
    "you don't have a clue", "you suck", "you're ignorant", aren't arguments and add no solidity to your position.
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    Last edited by Abriael; 04-17-2011 at 08:31 AM.

  2. #2
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    Zkieve's Avatar
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    Quote Originally Posted by Abriael View Post
    Actually I played FFXI *only* prior to the raise of the 75 cap (for several years since the second month of the Japanese launch). What makes the discussion pointless is that you refuse to actually keep the discussion on the level of arguments, and prefer to throw petty personal attacks to try and hide it, like the post I just quoted demonstrates further.
    "you don't have a clue", "you suck", "you're ignorant", aren't arguments and add no solidity to your position.
    sorry sometimes people cant understand each other solely based on character. You say ffxi is easy and ffxiv hard . I think otherwise.You wont convince me (since i have done everything on ffxiv and almost everythin on ffxi) so keeping this discussion is pointless .Our discussion is solely based on opinions, no point to it. Your opinion about degree of dificulty is diferent than mine . does that makes me better ? not really.Are we beating on a wall by arguing , yea very.

    Like i say i enjoy ffxiv to some degree but your everything is awesome in ffxiv is annoying.If you wish of me to take you seriously tell me a few thins you find wrong with ffxiv and perhaps ill try and take you seriously.Until then...this is what i have for you.
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    Last edited by Zkieve; 04-17-2011 at 08:37 AM.

  3. #3
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by Zkieve View Post
    sorry sometimes people cant understand each other solely based on character. You say ffxi is easy and ffxiv hard .
    No. While I think that FFXI is a rather easy game (as in difficulty, not as in time spent, but timesinks aren't a degree of difficulty). I just said that the tanking mechanics in FFXIV are more challenging and require an higher level of awareness than in FFXI.
    That's quite a lot different than saying that FFXI is easy and FFXIV is hard.

    I don't know a single MMORPG that I would define "hard".
    Drifting in Gran Turismo 5 is "hard". MMORPGs? Nah...

    does that makes me better ? not really.
    It seems that you think that it makes me "ignorant", "suck", "in need of an IQ check" or other funny little things like that, though.

    If you wish of me to take you seriously tell me a few thins you find wrong with ffxiv and perhaps ill try and take you seriously.
    Check my post history in my profile (the one with the threads I opened) and you'll get a glimpse of what I think is wrong with FFXIV (besides the fact that there's not nearly enough content, which I repeated tons of times in this thread itself).

    The fact that I reply with some realism to some complaints that I require quite nonsensical and to requests than I deem unrealistic doesn't mean that I don't have complaints of my own.

    Fact is that the development team needs to keep things firmly anchored to the ground of realism and not bite more than they can chew, if we want this game to have a shot at becoming successful.
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    Last edited by Abriael; 04-17-2011 at 08:42 AM.

  4. #4
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    Zkieve's Avatar
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    Quote Originally Posted by Abriael View Post
    No. While I think that FFXI is a rather easy game (as in difficulty, not as in time spent, but timesinks aren't a degree of difficulty). I just said that the tanking mechanics in FFXIV are more challenging and require an higher level of awareness than in FFXI.
    That's quite a lot different than saying that FFXI is easy and FFXIV is hard.


    It seems that you think that it makes me "ignorant", "suck", "in need of an IQ check" or other funny little things like that, though.



    Check my post history in my profile (the one with the threads I opened) and you'll get a glimpse of what I think is wrong with FFXIV (besides the fact that there's not nearly enough content, which I repeated tons of times in this thread itself).
    Like i said , ffxi is not easy. ffxiv it is.
    Your opinion is yours . Mine is mine.
    we both like ffxiv.
    what are we arguing about again?Because if its about "opinions" i pass.

    I dont got the patience to browse over your 1.5k posts.All i see you is trolling .Im sorry if i cant picture you otherwise. perhaps when you stop arguing with people for "fun" like a post you made once stated, i might see you with different eyes.
    I dont agree with hardcore or casual labels. Is stupid , there are times to be both.I couldnt care less about how this thread ends and was not the reason i posted here in the first place.
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    Last edited by Zkieve; 04-17-2011 at 08:47 AM.

  5. #5
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    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by Zkieve View Post
    Like i said , ffxi is not easy. ffxiv it is.
    You still didn't mention what you think makes tanking grind mobs in FFXI "not easy". Because honestly, I could easily tank them while watching anime/TV on the computer on the side (or even while eating lol), and i was very far from being considered a sloppy tank. Quite the contrary.

    On the other hand, I did mention what I think makes tanking grind mobs in FFXIV more challenging than in FFXI. I heard your opinion. I'd like to hear the reasons behind it, since I gave mine.

    Quote Originally Posted by Mugiwara View Post
    So you want to turn a MMO to an "online Multi-player with instant satisfaction, your are better off playing a single player where these ridiculously timers would make sense, but it doesn't atm. Unfortunately, time sinks are needed to increase the life of any MMO, not having them at all is BAD DESIGN. This will do nothing but decrease the life of the MMO itself since its easier to acquire everything. If you wanted to have things given to you within 30 min of gameplay, a single player sounds best for you because clearly MMOs shouldn't be designed without "timesinks".
    You don't need timesinks to keep a game fresh. You need a constant stream of content (that's why people are required to pay a monthly fee after all). Timesinks are just the easy way out that sloppy/lazy/hard pressed designers take.

    It's not nearly about "Instant gratification". It's about accessibility. The reward isn't important. Access to content is. That's what people pay for, you know.
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    Last edited by Abriael; 04-17-2011 at 08:51 AM.

  6. #6
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    Zkieve's Avatar
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    Quote Originally Posted by Abriael View Post
    You still didn't mention what you think makes tanking grind mobs in FFXI "not easy". Because honestly, I could easily tank them while watching anime/TV on the computer on the side (or even while eating lol), and i was very far from being considered a sloppy tank. Quite the contrary.

    On the other hand, I did mention what I think makes tanking grind mobs in FFXIV more challenging than in FFXI. I heard your opinion. I'd like to hear the reasons behind it, since I gave mine.
    4 vokes(2 aoe 2([+1 extra with half the hate given from mrd.] single target).2 voke like enm with no stm cost.Damage not giving hate to DD, only skills/buffs.
    sentinel - deflection-aegis boom 2 rotation = almost invincible.Punishing barbs in Nms = more dmg than dds themselfs.

    actually i just saw your mrd is 20, nvm dude.Good advice . Level mrd. Your life as a tank will be a piece of cake.
    Until then.
    /edit , after if you want to have the best tank level archer to 40 .THM is only good for soloing porpoises.
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    Last edited by Zkieve; 04-17-2011 at 09:13 AM.

  7. #7
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    Abriael's Avatar
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    Abriael Rosen
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    Quote Originally Posted by Zkieve View Post
    4 vokes(2 aoe 2([+1 extra with half the hate given from mrd.] single target).2 voke like enm with no stm cost.Damage not giving hate to DD, only skills/buffs.
    The "damage not giving hate to DD" is an urban legend. Try tanking without taunts, and them attacking without skills. They WILL pull aggro.

    More provokes don't make for stronger hate control when you have to actually keep the stamina for them and when aggro is naturally less sticky.

    There are more provokes in FFXIV simply because you *need* them. Try tanking with just one provoke every 30 seconds, and lemme know how it goes?

    Also, warmonger's cooldown is very high (two minutes).

    Having a wide variety of skills doesn't mean you can use them all, that's where stamina management comes into the picture.

    sentinel - deflection-aegis boom 2 rotation = almost invincible.
    Exactly like utsusemi in FFXI (actually, much less then utsusemi).

    Punishing barbs in Nms = more dmg than dds themselfs.
    Weren't we talking about grind mobs? Besides, it has a very long cooldown and a very short duration (12 seconds duration vs 5 minutes cooldown when used as a GLD), leaving you without spikes afterwards. Hardly a "i win" button.

    actually i just saw your mrd is 20, nvm dude.Good advice . Level mrd. Your life as a tank will be a piece of cake.
    Until then.
    Actually I'd say that a high thaumaturge is quite a lot more useful than a high marauder. Most of the marauder tanking skills are redundant with the GLD ones, and don't increase effectiveness that much.

    Quote Originally Posted by Argh View Post
    1400+ posts defending this incredibly poor game apparently blinded you from reality. by you saying that ffxiv's battle system is more challenging and more in depth is quite laughable.
    Unfortunately for you, and luckily for us all, "what you say is quite laughable" doesn't make for a solid argument.
    Also, "defending" the game? Sorry to disappoint, but my 1400 posts cover a wide wariety of arguments, most of them have nothing to do with "defending" the game. As usual another strawman argument.
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    Last edited by Abriael; 04-17-2011 at 09:24 AM.

  8. #8
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    Quote Originally Posted by Abriael View Post

    You don't need timesinks to keep a game fresh. You need a constant stream of content (that's why people are required to pay a monthly fee after all). Timesinks are just the easy way out that sloppy/lazy/hard pressed designers take.

    It's not nearly about "Instant gratification". It's about accessibility. The reward isn't important. Access to content is. That's what people pay for, you know.
    by you constantly dissociating time sinks with a challenge also declares your mis-guidance. did it ever occur to you that a time sink for example, traveling on foot through tough zones avoiding death due to xp loss, IS a challange? the challenge is the avoidance part of mobs that can kill you or your party adventuring. the looking for a party or group time sink's challenge is making or finding companions for your adventure. after all, this is an mmo.

    but of course what you do is take out the challenge part of the time sink and simply label it a time sink. you justify it as; why travel when you should teleport, or why "waste time" LFG when you should be able to solo. you base your entire flawed assumptions on accessability of content when you, at the same time, are ignorant to the fact that sanbox elements (like traveling and risk vs. reward system) naturally allows the player to create their own content. player-created sanbox content like; "let's camp and pull at this spot because it has an access point to zone out or a path of escape due to the elevation of terrain in case the fight turns sour".
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