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  1. #11
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Linkurrra View Post
    I say movies, because powerful abilities that triggers cutscenes were the best part of Final Fantasy series. I know it's pretty hard to get a party to sit still to watch a CS for a combat action when it's not single player. But that doesn't change the fact that it is not FF to have such abilities with CS's.

    While, CS may be a bit much for a 2hr ability it's really my way of emphasizing that the 1hr/2hr abilities need to be EPIC!
    FFXIV: ARR's Summoner's 2hr ability - Eternal Breath.

    http://www.youtube.com/watch?v=8aLu4...layer_embedded

    /makeasandwich+readanovel+takeashower - Still not done yet?
    (1)

  2. #12
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    I agree with Linkurrra epic 2 hr movies are acceptable I am quite partial to Gladiator with Russell Crowe. But even though a 2hr ability can fit into the scheme I don't think it should be the rule. As we all know from FFXI some 2hr abilities are quite lacking so instead of having them for every class they go case by case basis. Plus there are other limitations they can tag on instead of extended timer for very strong abilities. Like pre reqs where you must be at this % of HP or MP or the enemy is at % HP. There are also the extra payment for abilities such as along with TP you pay MP or HP but to go even further with statistical debuffs beyond just stances. All can be used for balancing purposes instead of just timers.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  3. #13
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by whoopeeragon View Post
    FFXIV: ARR's Summoner's 2hr ability - Eternal Breath.

    http://www.youtube.com/watch?v=8aLu4...layer_embedded

    /makeasandwich+readanovel+takeashower - Still not done yet?
    I seem to have completely misunderstood the thread. I thought the OP meant a buff that lasts for one or two hours like in other games not a move that last one or two hours. Honestly I don't like that idea because what if you use that against a boss like the chimera to finish it off and the caster dced or someone in your party dced while waiting for the move to finish.... they would lose the loot from the chimera and possibly have to redo the dungeon if it was a part of a mission
    (0)

  4. #14
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    I don't miss them, at all. Especially if the animation following it isn't worth the 1h wait, and if the animation is pretty, I want to see it more often, not wait 1h for a tee-hee second of joy. Not sure if we will get them, the limit breaks might fill the super move slot. . . .
    (1)
    Proud member of the Abyss FC — Excalibur

    If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
    Send a /tell and bring your happy pills~!

  5. #15
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I believe you can consider our 1 hr, 2hr ability to be our limit breaks to be coming. You build them up and then release them for awesomeness - the longer build ups making higher tier awesome.

    I believe it was a build up at least.. and some relation to parties (like in that one trailer everyone helped the BLM call down a meteor), though I dont know if it was said if you can or can't do one by your self.
    (1)

  6. #16
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Shougun View Post
    I believe you can consider our 1 hr, 2hr ability to be our limit breaks to be coming. You build them up and then release them for awesomeness - the longer build ups making higher tier awesome.

    I believe it was a build up at least.. and some relation to parties (like in that one trailer everyone helped the BLM call down a meteor), though I dont know if it was said if you can or can't do one by your self.
    The interviews that mentioned it stated it like a party wide commitment similar to a regiment so I suppose the bar/points/timer that attributes to being able to release limit breaks are shared by the party.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  7. #17
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Kirito View Post
    I seem to have completely misunderstood the thread. I thought the OP meant a buff that lasts for one or two hours like in other games not a move that last one or two hours. Honestly I don't like that idea because what if you use that against a boss like the chimera to finish it off and the caster dced or someone in your party dced while waiting for the move to finish.... they would lose the loot from the chimera and possibly have to redo the dungeon if it was a part of a mission
    Oh, no, my post was in reply to the person I quoted, who mentioned cutscenes after triggering certain moves in battles. I understand the topic was in regards to the cooldown of the ability - I was just trying to go for a bit of exaggerated humour. :<
    (0)

  8. #18
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by whoopeeragon View Post
    FFXIV: ARR's Summoner's 2hr ability - Eternal Breath.

    http://www.youtube.com/watch?v=8aLu4...layer_embedded

    /makeasandwich+readanovel+takeashower - Still not done yet?
    Second best summon in FFVIII ever.
    (0)

  9. #19
    Player
    Issachar's Avatar
    Join Date
    Mar 2011
    Posts
    526
    Character
    Astraea Starsong
    World
    Alpha
    Main Class
    Gladiator Lv 100
    Now see...the idea of an ability with such a long timer is outdated in this day and age. Back in XI, before the advent of WoW, it was made to where you're only doing like 1 or maybe 2 contents a day, so the meticulous planning and utilization of 2hr abilities fit there. Fast forward to present MMOs where the typical approach to content is to grind them or otherwise repeat for an extended amount of time. Having 2hr or even 1hr abilities really would put an artificial restraint on the amount of content you can do in any given amount of time. I think the 15m abilities work well. Not overpowered, but not weak...there in a pinch when you need it 1-2 times per content.
    (1)

  10. #20
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Primal summon will most likely take more than 2 hours to unlock with your free company. there you have it. it is what it is.
    (0)

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