I don't understand the whole combat is "to fast" argument for 1hr/2hr abilities?

To me it should work just the same as it did in XI, they were abilities that you held on to for that emergency we are almost dead or finishing blow to the battle target. Why could you not do this in FFXIV? It would be used for the very same purpose.

Are people so worried about people not knowing when to use the abilities at the right time that it will cause a party wipe because of them?

I mean people need to learn how to use their class/job. But epic fancy movies. (yeah I intended to say moves, but spelt movies but left it because it actually kinda applies!)

I say movies, because powerful abilities that triggers cutscenes were the best part of Final Fantasy series. I know it's pretty hard to get a party to sit still to watch a CS for a combat action when it's not single player. But that doesn't change the fact that it is not FF to have such abilities with CS's.

While, CS may be a bit much for a 2hr ability it's really my way of emphasizing that the 1hr/2hr abilities need to be EPIC!