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  1. #1
    Player
    Jennika's Avatar
    Join Date
    Jun 2012
    Posts
    318
    Character
    Rosalynne Hawethorne
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    You're probably not going to find 20 dodos standing in a 20 meter circle anymore. I love how a few people are stating that they will grind mobs no matter what. What if mobs give 10 xp each and they are spaced far apart across the zone?

    I'm fairly confident that there will be enough content to level us up: xp quests, class quests, F.A.T.E., dungeons, and who knows what else there will be. Remember that resting xp will also be alot more convenient to obtain.

    We're not in Beta yet and people are already complaining about things they don't know much about. Maybe they should wait until Beta so they can actually make an argument.
    (5)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jennika View Post
    You're probably not going to find 20 dodos standing in a 20 meter circle anymore. I love how a few people are stating that they will grind mobs no matter what. What if mobs give 10 xp each and they are spaced far apart across the zone?
    Only if your level is too high. I guess they give still more than 10 exp, but not 500+ exp anymore. I think this is ok, it was too fast in 1.x.
    There is no fun in an exp party if you get your level up in 1 hour or less.
    (0)
    Last edited by Felis; 01-13-2013 at 05:34 AM.

  3. #3
    Player
    SidRheingold's Avatar
    Join Date
    Apr 2012
    Location
    ウルダハ
    Posts
    185
    Character
    Sid Rheingold
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Felis View Post
    There is no fun in an exp party if you get your level up in 1 hour or less.



    You mean from Lv60 onwards, do you? <(^_^; )
    (2)
    Last edited by SidRheingold; 01-13-2013 at 11:48 PM.

  4. #4
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Felis View Post
    Only if your level is too high. I guess they give still more than 10 exp, but not 500+ exp anymore. I think this is ok, it was too fast in 1.x.
    There is no fun in an exp party if you get your level up in 1 hour or less.
    thats your opinion. Its like i say all the time. WHY CANT SE FIND A HAPPY MEDIUM? WHY DOES IT ALWAYS HAVE TO BE ONE OR THE OTHER? Seriously Why not have 2 ways to lvl up so everyone is happy dont wanna spam quest over and over, or ppl who dont wanna grind. Nope Fuck the people who wanna grind party we are gonna lower the xp to force them to do lame as quest. Just like SE made it that mages cant move instead of making them able to at least WALK at walking speed a melee can catch up. NOPE FUCK EM for Pvp no happy medium.
    (1)
    Last edited by KoujiGeki; 01-13-2013 at 06:24 AM.

  5. #5
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KoujiGeki View Post
    thats your opinion. Its like i say all the time. WHY CANT SE FIND A HAPPY MEDIUM? WHY DOES IT ALWAYS HAVE TO BE ONE OR THE OTHER? Seriously Why not have 2 ways to lvl up so everyone is happy dont wanna spam quest over and over, or ppl who dont wanna grind. Nope Fuck the people who wanna grind party we are gonna lower the xp to force them to do lame as quest. Just like SE made it that mages cant move instead of making them able to at least WALK at walking speed a melee can catch up. NOPE FUCK EM for Pvp no happy medium.
    While old fashioned grinding might not be up to snuff, they will have dungeon grinding which is said to give quite a bit of xp. So think of it as like loot with lots of xp on the side!

    Edit: kinda hoping that dungeon grinding will be as efficient xp-wise as 1.0's party grinding, but with less fighting over lucrative camps since you'll all be in an instance. Though I think if grinding mobs doesn't turn out to be good enough I can see that getting adjusted in the future.
    (1)
    Last edited by Nix; 01-13-2013 at 06:59 AM.

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  6. #6
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nix View Post
    While old fashioned grinding might not be up to snuff, they will have dungeon grinding which is said to give quite a bit of xp. So think of it as like loot with lots of xp on the side!
    Running the same dungeon over and over and over again gets horribly boring. Also unless they remove the cooldowns for re-entree dungeon leveling will not even be the most effective.
    (0)

  7. #7
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xatsh View Post
    Running the same dungeon over and over and over again gets horribly boring. Also unless they remove the cooldowns for re-entree dungeon leveling will not even be the most effective.
    For sure ; ;, though I'm hoping they will add in many more dungeons to make that side of grinding quite fun/varied instead of "Ok, let's re-run tam-tara for the 50th time today /cry"
    (0)

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  8. #8
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by Xatsh View Post
    Running the same dungeon over and over and over again gets horribly boring. Also unless they remove the cooldowns for re-entree dungeon leveling will not even be the most effective.
    I thought Yoshi just explained that the dungeons are now at least three times their current size? With some people on the forums mentioning rumours that some dungeons may even have a dynamic ability to randomly change layouts? That's not enough?
    (3)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  9. #9
    Player
    ShinigamiKayla's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    615
    Character
    Aitheria Crimson
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xatsh View Post
    Running the same dungeon over and over and over again gets horribly boring. Also unless they remove the cooldowns for re-entree dungeon leveling will not even be the most effective.
    killing the same mob over and over in an exp grind group is horribly boring... I'd rather at least be getting gear with my dungeon kills ...
    (4)

    "Thy life is a river to bear rapture and sorrow
    To listen to suffer to entrust until tomorrow
    In one fleeting moment, from the land doth life flow
    Yet in one fleeting moment for the new leaf doth grow"

  10. #10
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ShinigamiKayla View Post
    killing the same mob over and over in an exp grind group is horribly boring... I'd rather at least be getting gear with my dungeon kills ...
    I would rather have the option for both
    (3)

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