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  1. #11
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Op I dont think you realise how some of the items work.

    For example Uraeus skin can drop MULTIPLE times, and 1 skin makes FOUR items.. lol

    Dodore is stupidly easy that can be solo/duoed/trio'd so you dont even need a lot of people.

    Also the spawn times on them are stupidly low that it isn't a long way if you wish to try again, especially these new NM's with 2-5 mins respawn and like 50% droprate lol
    (1)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    I remember one time in FFXI when my LS defeated Kirin and he dropped absolutely nothing. S-E does need to take some measure from preventing that from happening once they implement more higher level NMs.
    (2)
    http://i.imgur.com/L3DQO.jpg

  3. #13
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zhyrios View Post
    i cant go on experience personally but the OP said he watched videos of a 15-30 minute fight with relatively good players. IF that's true i understand his point at not getting any drops, even if not 100% battles should atleast give a consolation prize(yagudo NMs in Oztroja Castle anyone? xD) if they're going to be that lengthy.

    But i guess from what i hear elsewhere, they're not that hard, but i guess it certainly depends, ive also heard some of them arent exactly a walk in the park. atleast not solo anyway, as they are higher-rank NMs or something *shrug*
    Of course, they aren't meant to be soloed (the only reason why some can solo is due to the exploit of a skill). They can be lowmanned rather easily, though, especially when you get the hang of an encounter.

    The drop rate isn't that low. A decent LS NM run can easily consist of doing 5-6 NMs (i mean the old high level ones of course, not the new mid-level) in a couple hours or little more, and I've never once seen one of those come out without multiple drops.

    The only drop rate that I consider rather low, at the moment, is that of the chest runestones for faction NMs (considering you need 400 faction points each), but that's hardly a terrible problem.
    (0)
    Last edited by Abriael; 04-17-2011 at 01:21 AM.

  4. #14
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Yeah I just think FF14 is slowly going further down hill.

    As far as NM's go I loved the risk vs reward in FF11. Camping NM's was so FUN and exciting let alone when you claimed them utilizing different pop methods like placeholders with wide scan, subbing /bst for a quick charm or war for a voke.

    Even though you can kill most NM's that were lower level in a few hits BUT the reward for it was amazing! High repop time low drop rate but epic loot. That's what this game needs.

    Gear like Leaping Boots, Emp Pin, Monster Sigma, Rabit Charm, The INT belt from the Gobu, other great drops from BCNMs but it wasn't easily obtainable which is a good thing.

    Once you had it you were special, you were unique, risk/time vs reward really paid off and it felt really damn good. This trait NEEDS to be in every MMO.. It's what a game is all about, invest time and get rewarded, just like RL... Ivnest time in your job and get paid. If you have to work your ass off for two weeks to get paid... at least it feels pretty damn good when you do.

    I remener spending 34 Hours stairing at my screen camping the Valley's bow on an NM that had a 1-34 hour pop timer... Apparently I got the right after it was killed... Was the 34 hour wait dreadful? YES, did I enjoy it? YES why? Because competition, stategy, leveling THF for TH3, soloing the high level place holders with my well geared thf it was all fun. Having that "OMFG IS THAT IT!" thought run through your head when the placeholder pops at a spec time was a rush haha.

    It finally popped and I claimed it. I got the drop 1/1... Was it worth it? Hell yeah. Was I significant? Fuck yeah I was! I was the highest DPS ranger/well geared one thoughout all my parties. Was the damage increase noticiable? Going from 1k sidewinders to 2-3k sidewinders... yes...

    Is the gear even worth it in FF14 atm? Is it really that fun killing NMs taht respawn every few min? Dropping Items that are completely useless or make no drastic changes/alterations to your character what so ever? This patch is out and I still haven't logged in. I'm still waiting for SE to roll some lucky number 7's...
    (3)
    Last edited by Spuffin; 04-17-2011 at 01:29 AM.

  5. #15
    Player
    Buttons's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    294
    Character
    Buttons Taru
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Spuffin View Post
    Yeah I just think FF14 is slowly going further down hill.

    As far as NM's go I loved the risk vs reward in FF11. Camping NM's was so FUN and exciting let alone when you claimed them utilizing different pop methods like placeholders with wide scan, subbing /bst for a quick charm or war for a voke.

    Even though you can kill most NM's that wree lower level in a few hits BUT the reward for it was amazing! High repop time low drop rate but epic loot. That's what this game needs.

    Gear like Leaping Boots, Emp Pin, Monster Sigma, Rabit Charm, The INT belt from the Gobu, other great drops from BCNMs but it wasn't easily obtainable which is a good thing.

    Once you had it you were special, you were unique, risk/time vs reward really paid off and it felt really damn good.

    Is the gear even worth it in FF14 atm? Is it really that fun killing NMs taht respawn every few min? Dropping Items that are completely useless or make no drastic changes/alterations to your character what so ever? This patch it and I still haven't logged in. I'm still waiting for SE to roll some lucky number 7's...

    We killed NMs all day today. First of all the drop rates for some are abismally low. In 20 Cactuar Jack we got 2 helmets. Over 10 Prince of Pestilence to get two Seer's Cowls and we got only one Kakaroon's Chainmail today.

    First there is usually competition so you need to claim. Then the fights take a while even with rank 50s. So the fast spawn time is actually a god-send since you will most probably need to kill a few to get what you want.

    And yes some items are nice, since they add Magic Potency, Magic Accuracy, Attack and Accuracy. These stats actually do something at the moment so having some of the new items is really usefull.

    We spent 5 hours today and did get a few items. It was tons of fun and just what the game needed imo. Of course there is better stuff on the way, just wish people would be happy with what they have for once.
    (1)
    http://buttons-tarutaru.blogspot.com

  6. #16
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Drop rates are fine with me, as Abriael said the fights aren't hard, the NMs do have a lot of HP so they do take a while to kill but most likeshells/groups realise that they are not going to get the drop they want, thats part the reason why you go back and try again.

    As for the new mid ranged NM's they couldn't be better IMO, fast respawn and low drop rate is ideal for mid ranged untradeable armour.
    (2)

  7. #17
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Spuffin View Post
    Even though you can kill most NM's that were lower level in a few hits BUT the reward for it was amazing! High repop time low drop rate but epic loot. That's what this game needs.
    Actually making unbalanced/overpowered gear available only to the ones willing to submit to utter boredom isn't exactly a solution to make a game better/more enjoyable. Quite the contrary.
    (1)

  8. #18
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Chardrizard View Post
    You want everything to drop at 100% rate? >_________>
    Well there are games like WoW where bosses have 100% drop of random epic gear....
    (0)

  9. #19
    Player
    Danniedeadboy's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    32
    Character
    Dannie Deadboy
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Honestly The Drop rate is fine and the NMs are cake with Experienced players, how can anyone complain when everyone has NM items? you can Kill Ureaus 2 times in one hour, there are parties that kill him 4 times in two hour with 4 skins, you can kill most NMs twice in a 30 min span. idk why someone would think theyre hard when drops come easy can even 5 man NMs now since they nerfed it. Part of the excitement of NMs is the unexpected time to beat and Reward.
    (1)

  10. #20
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I think mostly what hes getting at is, If not drop the Uraeus Skin, at least drop a Peiste skin for someone 100% of the time. getting absolutely nothing for an extremely long fight is kinda crap.
    (1)
    Last edited by Reika; 04-17-2011 at 01:39 AM.

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