i keep reading this over and over throughout this thread 1) legacy= automatically in beta or 2) legacy= better chance to get into beta. for me personally it doesn't matter too much since its pretty much a win win for being a legacy member! :]
PS: im too lazy to find the post or read the letters from yoshi/Dev team about how beta exactly works and if it was clarified by SE since ppl might have misunderstood them and their wording.
Legacy players are confirmed to be in phase 1. At least so long as our famous translator [Rein] and Abriael's native friend can understand japanese (and SE didnt word it weirdly).i keep reading this over and over throughout this thread 1) legacy= automatically in beta or 2) legacy= better chance to get into beta. for me personally it doesn't matter too much since its pretty much a win win for being a legacy member! :]
PS: im too lazy to find the post or read the letters from yoshi/Dev team about how beta exactly works and if it was clarified by SE since ppl might have misunderstood them and their wording.
:P
I would still hold a bit of healthy doubt, just to avoid disappointments. It's not that I don't trust Yoshida and/or reinheart (my own translation matches his, and my Japanese friend confirmed herself), but we do know that yoshida doesn't handle invites personally, and we never know what may happen from here to february. They may very well eat it back like they did with inactive accounts with the alpha. The wording is generic enough to allow it.
So better keep the enthusiasm at bay until the invite mail is in the mailbox![]()
I would get into it about "How they worded the Alpha Test Application thing" but it's water under the bridge and I don't want another endless battle, You have your views and I have mine etc.I would still hold a bit of healthy doubt, just to avoid disappointments. It's not that I don't trust Yoshida and/or reinheart (my own translation matches his, and my Japanese friend confirmed herself), but we do know that yoshida doesn't handle invites personally, and we never know what may happen from here to february. They may very well eat it back like they did with inactive accounts with the alpha. The wording is generic enough to allow it.
So better keep the enthusiasm at bay until the invite mail is in the mailbox
I'm sure Yoshida has to get permission of sorts to say what he says. I'm still am Concerned on how they are going to shove 40k max Legacy Members into 5-10 worlds. I figure where there's a will there's a way!
Last edited by Starlord; 12-28-2012 at 12:34 PM.
You're the one that stated that you had it on a high authority that we would have had to wait for several months for the beta and that we were all "in for a rude awakening" and all that if we believed otherwise. Since that proved to be (as expected) an obvious lie, your credibility isn't exactly at its best right now.Anyone still arguing that July isn't the release date will be in for a rude awakening. July is the hard cap release. This company is looking to release this game to a high standard. Put two and two together.
Also, when has any game development schedule been on time? Or a release date for that matter? Also ALSO, there is always downtime for a week to two weeks after open betas. Sorry, but your hanging onto the dream of FFXIV:ARR releasing any time earlier than July is looking a little sad, bros.
1: july is not the hard cap. The end of june is the end of the schedule. Do your math.
2: The schedule quite evidently establishes a best case scenario and a worst case scenario. Assuming the worst case scenario (actually beyond the worst case) is the only realistic one doesn't hold a shred of logic.
3: They clearly indicated in the schedule all the downtime between phases. There's no logic in arguing that they just "forgot" to indicate the one after open beta. They just stated an "early access" as a possibility, and by all means and purposes for what we all are concerned, early access is launch.
4: there's almost never a sizable downtime between open betas to release, especially when character data carries over.
You're simply wrong, and the schedule proved you were lying. all yours "bros", "is looking a little sad" and "in for a rude awakening" can't hide that. May want to come to terms with the idea
You should not be. You seem to be a bit confused about the difference between concurrent users and total users on a server. As per Yoshida, the servers are designed to hold 5000 concurrent players. Servers designed to hold 5000 concurrencies, can *easily* hold 25-30000 or even more total users each. It's very rare for any server of any MMORPG to have more than 20% of their total userbase online concurrently. For instance EVE Online (that has an easy counter and only one server, making doing the math easy), has 450,000 users, and you'll very rarely see more than 50k people online at the same time.
If they have even just 5 worlds on, they can easily house up to 125,000 players in total..
Last edited by Abriael; 12-28-2012 at 04:45 PM.
It really depends on how many per server they can hold, the only number we can go off of is from Alpha which is 1-2k a Server. Unless you have a link that shows me how many they can house, then it's just mere speculating. As much as I wanna believe you, We just don't have the Official figures yet ( as far as I know of). I know on release time it can easily hold what you say it can hold, but for Beta?
You should not be. You seem to be a bit confused about the difference between concurrent users and total users on a server. As per Yoshida, the servers are designed to hold 5000 concurrent players. Servers designed to hold 5000 concurrencies, can *easily* hold 25-30000 or even more total users each. It's very rare for any server of any MMORPG to have more than 20% of their total userbase online concurrently. For instance EVE Online (that has an easy counter and only one server, making doing the math easy), has 450,000 users, and you'll very rarely see more than 50k people online at the same time.
If they have even just 5 worlds on, they can easily house up to 125,000 players.
Yoshida clearly stated in the producer letters that the servers have to hold 5000 concurrent players. It's critical that that number is tested during the beta. So I would not worry about that. I'm quite sure they did their math. Besides, we do not have the slightest idea of how many legacy accounts there are. They do.It really depends on how many per server they can hold, the only number we can go off of is from Alpha which is 1-2k a Server. Unless you have a link that shows me how many they can house, then it's just mere speculating. As much as I wanna believe you, We just don't have the Official figures yet ( as far as I know of). I know on release time it can easily hold what you say it can hold, but for Beta?
Well if they only have the Min of 5 worlds X 5k people that's 25,000 spots. I'm sure there are more than 25k Legacy members. Who knows.
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