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  1. #91
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Biggs View Post
    Try to keep in mind that, for WHATEVER reason, SE made a group combat video with only 3 available jobs in alpha. 2 of those jobs require you to stand still when fighting.
    Totally. I think they were a bit premature in releasing this. We've already seen how the combat UI works. They should have waited until more classes were available to show off partying.

    The video should have been about levequests and that's it.

    Or nothing at all, really. Something like this could have easily been delivered to players in the form of a dev post on the forums. I appreciate that they're trying to provide more updates, and use different mediums for providing those updates. But I'd rather play the game and find out how these systems work myself than watch a video about them.
    (1)
    Last edited by Eekiki; 12-21-2012 at 12:24 AM.

  2. #92
    Player
    Twiddle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    354
    Character
    Amelia Inverse
    World
    Excalibur
    Main Class
    Blacksmith Lv 60
    People have not even tried it, and automatically don't like it... for the love of God, wait until you try it before bashing it. Wait till beta, end of Jan/start of Feb 2013 when all the component's are in place then speak your mind...
    (4)

  3. #93
    Player
    vax's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    506
    Character
    Vax Redrick
    World
    Mateus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Twiddle View Post
    People have not even tried it, and automatically don't like it... for the love of God, wait until you try it before bashing it. Wait till beta, end of Jan/start of Feb 2013 when all the component's are in place then speak your mind...
    SE shown a video, people can like or dislike. It's the only thng that i could take to give an opinion, but of course when i can play the game i could change what i said before.
    (0)

  4. #94
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I preffer slow combat, i find it more tactic,
    Speed of combat has no relevance to tactics. Combat can be fast and have tactics to it, and combat can be slow and not have tactics. The two have no direct correlation.
    (5)

  5. #95
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Alhanelem View Post
    i agree with this to some extent, but if the battles shown took twice as long and half as many skills were used, people wouldn't be calling it spammy. That being said, the people who say things like "looks like all you do is 1111231122123111121141113112" is what annoys me, because it's oversimplifying something to make it sound as if it's mindless/unstrategic when in all actuality, it may not be, it just looks like it because it's fast.

    Fast combat doesn't mean it's mindless, nor does slow combat imply more strategy is involved.
    These are probably the same people who like DCUO, SWTOR, STO etc that use 111111111231111116722421111546 battle as well, even WoW has a similar action bar system, so um yeah it's a complete fail of a system that will never succeed and all games that use it will fail, even the ones that have 10 million+ subscribers.

    Now let's think of other things that some may see as a spamfest...

    Final Fantasy 1 through 13-2 Attack, Attack, Attack Guard, Attack, Attack, Attack Cure, Jump, Kick Attack, Guard, Attack, Attack, Guard, Attack, Attack, Attack.

    FPS Look through sight, fire fire fire fire fire fire fire fire move repeat.

    Racing games, hold throttle........... brake turn throttle brake turn throttle brake turn.

    Anyone see where I am going with this? All games in their own way are a spamfest.
    (6)

  6. #96
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Linkurrra View Post
    Looks awesome!

    I'm not sure I like the Levequest mobs just spawning right in front of you and attacking automatically. Makes it hard to pace yourself and heal up if they constantly spawn and aggro you immeadiately. However I do like how it's completely streamlined. All the running around is pretty much gone! It's just run out to the Leve location and kill, warp to Leve NPC and pickup reward!

    I do admit the animations looked a little jerky, but it was nice to see the mob reacting to all the hits it was taking! I suppose it needs to be toned down just a tad. I was looking like the mob was having a seizure. :P However, if you was getting whacked from all sides like that you would probably look like that too!
    because he initiate the quest INSIDE the leve area?
    Yes it's fine mob react, except it's an IRON giant, well i dunno if it's a golem, or living thing really, but i assume golem, so i dont see how it would react and seasoned fighters dont flinch, cause that would get you killed.

    Quote Originally Posted by Klefth View Post
    It didn't look like mindless ws spam every 3 seconds, though. Heck, the ARC doing that leve near the beginning barely landed a couple of autoattacks between all of that ws spam.
    Uhm, i think 3-4sec cd on skills isnt really *spam* and it gives PS3 players plenty of time to navigate skill bar and pick next skill. so i dunno how it's to fast paced...
    Then your TP runs out, and you can only AA anyways. Why would you wanna AA more anyways? AA is weak.
    There's nothing that forces you to use WS either, you're free to spend a minute to AA mobs to death instead if you prefer.

    Quote Originally Posted by Starlord View Post
    Is it just me, or being level 20 killing a lvl 20 mob seem FFXI hard to kill?( maybe even harder) Unless it's a Quest of sorts :O.
    Looking at map, the lv 20 mobs are NM (Notorious Monsters) they are harder to kill than normal mobs.

    Quote Originally Posted by Nayto View Post
    Aww, so leves are just a 'rent a grinding spot' kinda thing now? :\ I liked the skirmishness that 1.0 had. Then again that was only 'one' levequest but hopefully they have one where it's not just a hunting ground 'VR room' kinda thing.
    Unlike 1.0? it was kinda rent a grind area too...

    Quote Originally Posted by vax View Post
    I preffer slow combat, i find it more tactic, like the way using haste on gear to speed the auto attack on XI or the stun rotation, didn't want to bring XI but it's just an example. I'm not saying let's bring the XI combat here, but XIV 1.0 was fast enough, faster than 1.0 it's too much, at least for me.
    How is 3-4sec CD on skills fast paced? in 1.0 you could use combo of 3 skills quickly with no GCD. and on DRG you got that skill that remove CD of a skill, so you could potentially do 6 hit combo in short amount of time, with no GCD, so that was even more fast paced -.-
    A game isn't tactical because it's slow paced -.- it just makes you slow paced and indecisive. you can do split second decisions, and be tactical in fast paced combat also, so your argument is silly.
    Why wouldnt haste be able to be in the game? increasing AA speed would always be nice, 2x atk spd from 3sec to 1.5sec. Then you wouldn't need to use all those ooh so annoyingly fast skills so much -.- But increasing AA speed also, would make the game even more fast paced wouldn't it? -.-

    I dont understand how people can be so blinded by sentimentality of being fan of past generation version/games, that you dont see how fail your arguments are...

    aaaaanyways, like others said, i think iron giant twitch to much ^^ it should only do that on crits, stuns, or if you do more than 20% damage/hit or something like that.

    I wouldn't mind the skill chain system from 1.0, so you dont need to wait for GCD to use combos.

    Party combat seems like it could be a lot of fun.
    Now this was low lv content and such, so it wasn't overly exciting, but yah, i think it will be a lot of fun later. So im looking forward to that ^^
    Cant wait to try out my 50DRG hehe.
    (2)

  7. #97
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Delsus View Post
    These are probably the same people who like DCUO, SWTOR, STO etc that use 111111111231111116722421111546 battle as well, even WoW has a similar action bar system, so um yeah it's a complete fail of a system that will never succeed and all games that use it will fail, even the ones that have 10 million+ subscribers.

    Now let's think of other things that some may see as a spamfest...

    Final Fantasy 1 through 13-2 Attack, Attack, Attack Guard, Attack, Attack, Attack Cure, Jump, Kick Attack, Guard, Attack, Attack, Guard, Attack, Attack, Attack.

    FPS Look through sight, fire fire fire fire fire fire fire fire move repeat.

    Racing games, hold throttle........... brake turn throttle brake turn throttle brake turn.

    Anyone see where I am going with this? All games in their own way are a spamfest.
    And how about books?

    Read read read read turn page read read read read...what a spamfest. People should just get out and exercise more.

    Run run run run run run rest run run run run run...oh SNAP.
    (6)

  8. #98
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Biggs View Post
    Try to keep in mind that, for WHATEVER reason, SE made a group combat video with only 3 available jobs in alpha. 2 of those jobs require you to stand still when fighting.
    because the title says: Alpha first look? they want to show how the game basically looks, to people that cant play alpha. And since the alpha only has the classes it has, that's how it looks.
    and really...in 1.0 parties were comprised of preferably WHM, BLM, WAR only anyways...
    (0)

  9. #99
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Alhanelem View Post
    Speed of combat has no relevance to tactics. Combat can be fast and have tactics to it, and combat can be slow and not have tactics. The two have no direct correlation.
    Tactics in how you build and gear you character.. yes it does. you have to think Final fantasy and not any old mmo. Gear & spells placed on you make your character gain benefits, it wouldn't normally have. I loved my haste build in FFXI Sam/Drg. Or playing FF:Tactics, gearing and setting up my characters to play a certain way.

    It adds depth to customization and the game itself. If everyone is fighting as the highest speed already then whats there to look forward too end game. This is the tactic/strategy I speak of. Building of your character.
    (0)
    "You cannot simultaneously prevent and prepare for war."

  10. #100
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    People think a 3 second GCD is too slow, yet combat is a spamfest?

    /mindboggled
    (7)

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