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  1. #1
    Player
    moriandrio's Avatar
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    Jul 2011
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    Character
    Mayoi Hachikuji
    World
    Hyperion
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    Pugilist Lv 50
    If the exp gain is different, if droprates are different you can't allow transfers without messing up the ballance. And in WOW transfers between PvP and PvE been inpossible for long time.

    And Stuff like perma death, slow exp, low drop rates might be interesting for a few ppl but they would be soon on ghost servers and couldnt move.
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  2. #2
    Player
    Dannythm's Avatar
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    Dec 2011
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    Gridania
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    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by moriandrio View Post
    If the exp gain is different, if droprates are different you can't allow transfers without messing up the ballance. And in WOW transfers between PvP and PvE been inpossible for long time.

    And Stuff like perma death, slow exp, low drop rates might be interesting for a few ppl but they would be soon on ghost servers and couldnt move.
    Have you read the posts in the whole thread? Those points have already been discussed.
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    Last edited by Dannythm; 12-16-2012 at 08:53 PM.

  3. #3
    Player
    moriandrio's Avatar
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    Jul 2011
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    Character
    Mayoi Hachikuji
    World
    Hyperion
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    Pugilist Lv 50
    Quote Originally Posted by Dannythm View Post
    Have you read the posts in the whole thread? Those points have already been discussed.
    Ya but this gonna happen, and thats one of the reasons why SE never gonna offer these Servertypes, they wan't to make money with FFXIV and with servers like that they would loose money.
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  4. #4
    Player
    Dannythm's Avatar
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    Gridania
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    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by moriandrio View Post
    Ya but this gonna happen, and thats one of the reasons why SE never gonna offer these Servertypes, they wan't to make money with FFXIV and with servers like that they would loose money.
    I don't understand why catering to a wider range of players would make Square lose money. More players = mroe subscriptions = more money.

    And the servers don't need to differentiate between drop rates, that was an example, I don't know what the differences would be, but I guess they would make them so a server transfer won't be a problem.
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