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  1. #51
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    PVP oriented ... FFXIV is PVE oriented, PVP is just an hobby.. never change.
    This is actually false. Though it's not going to be open world PvP, PvP is going to be much bigger in this game than it was in FFXI. Due to the design of the lore and story though, an open PvP server doesn't make any sense.
    (0)

  2. #52
    Player
    Dannythm's Avatar
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    Dec 2011
    Location
    Gridania
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    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Alhanelem View Post
    This is actually false. Though it's not going to be open world PvP, PvP is going to be much bigger in this game than it was in FFXI. Due to the design of the lore and story though, an open PvP server doesn't make any sense.
    I'm going off topic with this comment but... i'd flee to the Garlean empire if given the chance =P
    (0)

  3. #53
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Abriael View Post
    Sorry. This is a terrible idea. Terrible, terrible, terrible. Third wasn't a charm

    Scattering the population between a lot of different server types only serves to fragment the community. Server division between regions and new/old players is already a terrible idea and scattering the community even further between several different server types is even worse.

    Anything beyond a roleplay server is just a waste of server farm space.

    This is NOT an FPS. MMORPGs are strongly based on their communities. A fragmented community is a bad community.
    It really all depends how it is implemented and How successful this game is Post-Launch ( after the honeymoon Period). I'm thinking SE thinks that this game is 99.9% going to be a success that having dedicated servers wouldn't be much of an issue. If the game is a Success, then it wouldn't really matter if they separate us by region or not.

    How they implement it is another issue. If they happen to be successful then it doesn't matter how they would implement it, but if the game is lacking in certain regions then either:

    A) they revert back to Japan severs ( which from what we were told is still good and alot better than 1.0)

    B) They implement it in a way that You being in the Region server you reside from and still be able to play with people around the world.

    Seeing how Alpha turned out so well, and itching to find out have Beta will be. I feel that How they implement it won't matter much, as long as the servers are smooth and the game is Successful I don't mind that they are Dedicated. but if the game is not so hot I would want them to make it so that the game is more populated therefore taking option B.
    (1)

  4. #54
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Dannythm View Post
    Well it would depend on how many players you have, right? If the game is successful, and we all want it to be, there should be enough people playing it for this fragmentation to not matter, because the hardcore will have their community, the casual other (or whatever server differentiation should be made), and everyone would be happy.

    If you assume the game will have few players, then I don't even know why are you guys bothering on supporting it, but as Yoshi said in a letter or an interview, when taking the FFXIV project there were 2 options: Let it die or bet on it all the way, and they bet on it all the way. Obviously something like this won't be of much use if only a small population plays ARR, but that's not the correct mindset.
    No. I assume nothing. The idea of splitting servers in many little rulesets, different regions and to segregate old players from the new is terrible whether there are 200k players of four million.

    The more you splinter the community, the more you create situations in which people have to bend over twice in order to play with their friends, because every one of those friends has his own ruleset of choice, his own region (who really has friends only in his own region?) and his own friends pulling him towards other servers (and those friends have their own friends and so forth).

    Other developers (like funcom with the awesome server tech implemented in TSW, that lets you travel to any server at will, at any given time, or Zenymax with the megaserver tech that will be implemented in TESO) are making server segregation obsolete, and it's really a pity to see that SE is taking a step back by going against the flow with segregated regional servers.

    Of course those that implement server-joining techs have to give up the income from server transfers, but hey, some time giving up income to make things a LOT more convenient for your players isn't a bad thing.

    The internet is becoming more and more a globalized community. Situation like the one I describe below should really never happen anymore:

    Player 1: Hey, you're fun, we should play together.
    Player 2: Sure what server are you on?
    Player 1: Gungnir
    Player 2: Oh crap, I'm on Ridill
    Player 1: Can you transfer?
    Player 2: Most of my friends are on Ridill...
    Player 1: Eh, most of mine are on Gungnir...
    Player 2: oh, well... maybe in the next game then.

    It's obsolete, unnecessary, has absolutely no positive side (besides a paltry income from transfers), it's absolutely inconvenient, and terribad for community building.

    But anyway, bad to dedicated servers, they simply will not happen. Ever. The more you split the ruleset, the more you raise development costs and times. Every patch would need to be adapted and playtested to every ruleset, which is simply not feasible. Thus, this discussion is pretty moot, as the request is unrealistic.
    (0)
    Last edited by Abriael; 12-17-2012 at 04:12 AM.

  5. #55
    Player
    Momita's Avatar
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    Jun 2011
    Location
    Ul'dah
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    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Alhanelem View Post
    This is actually false. Though it's not going to be open world PvP, PvP is going to be much bigger in this game than it was in FFXI. Due to the design of the lore and story though, an open PvP server doesn't make any sense.
    Not False, of course PVP seems will be much bigger than XI but still not the main content like others game. Coliseum will be just an hobby for who want and the frontier (that we don't know anything) will be the only mass pvp will be in game.

    So for this reason FFXIV still remain PVE oriented, with some PVP just for fun ^^
    (0)

    Momo Ochita From Ragnarok

  6. #56
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Alhanelem View Post
    Except for role play (which they are considering) all of those ideas are silly. high/low drop servers? who the hell would play on a low drop server?

    I might.
    (2)

  7. #57
    Player
    Momita's Avatar
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    Jun 2011
    Location
    Ul'dah
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    552
    Character
    Momo Ochita
    World
    Ragnarok
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    Conjurer Lv 70
    Quote Originally Posted by Gramul View Post

    I might.
    We will play already on a low drop% server u.u
    btw image link broken
    (0)

    Momo Ochita From Ragnarok

  8. #58
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Abriael View Post
    ...
    Well you are entitled with your own opinion, I don't like where computing today is going and thus hate the globalization, so I'd very much prefer compact, small but strong communities (like the good old FFXI servers), rather than stuff like WoW or hell, even outside games, Facebook (oh god I'd burn and destroy Facebook and twitter to the ground so hard...) where individuality is completely lost in a huge community.

    So what if I want to play on a different server than my friends? I'll make new friends then, and build a strong community. And contrary on what you think, it's most likely to help build communities having a few people tightly tied, than large amounts of people where you never cross paths with anyone twice in the whole game. So your idea for community building is worse than this "terribad" (aren't you supposed to be a reporter? why don't you write in English?) idea.

    And about the development costs and times and patch testing, well, I happen to know a little about software development and balancing systems, and I will tell you that if you are not able to test thousands of different configurations for your system in short times, you are doing something terribly wrong. And I'm pretty sure Yoshida and Square Enix have a long experience balancing games, so no, if the core of the game is well defined and the different rule sets only affect the context, they probably wouldn't even have to balance anything new for every new patch.

    Also if you think this topic is moot and has no value, why even waste effort in arguing about it?

    Also on a side note, I liked your posts at first Abriel, but lately you started being more and more arrogant and aggressive and, well, plain rude in the forums. I think you should get down your high horse and live with the mortals again, you don't know the answer to everything and probably most of what you think is wrong, just like what everyone thinks is probably wrong (including myself). Starlord's signature reflects this too so, man, chill a little and come back to the nice conversations and posts you provided some weeks ago.
    (3)

  9. #59
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Momita View Post
    We will play already on a low drop% server u.u
    btw image link broken
    Really? Looks fine on my end.
    The site I have it on seems to work fine too.
    (0)

  10. #60
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Momita View Post
    We will play already on a low drop% server u.u
    btw image link broken
    Quote Originally Posted by Gramul View Post
    Really? Looks fine on my end.
    The site I have it on seems to work fine too.
    if it's the signature pic, I see it allright too.

    So Gramul, would you be up for something like this, or how do you consider this idea?
    (0)

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