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  1. #1
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    Quote Originally Posted by pool842 View Post
    Actually this precisely shows the advantage of backpedaling in a full free environment.
    Exactly right.
    (0)

  2. #2
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    casker's Avatar
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    Ast Rid
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    Diabolos
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    Pugilist Lv 50
    Quote Originally Posted by Thebard View Post
    Exactly right.
    what exactly is this advantage
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  3. #3
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    pool842's Avatar
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    Kem El
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    Sargatanas
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    Thaumaturge Lv 70
    Quote Originally Posted by casker View Post
    what exactly is this advantage
    you will find out later I guess lol its pretty clear that no proof can be shown on here, but if you don't learn and the boss fights/pvp fights are anything like modern mmo's you will fall behind fast.
    (1)

  4. #4
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    casker's Avatar
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    Ast Rid
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    Diabolos
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    Quote Originally Posted by pool842 View Post
    you will find out later I guess lol its pretty clear that no proof can be shown on here, but if you don't learn and the boss fights/pvp fights are anything like modern mmo's you will fall behind fast.
    please enlighten me, what is the advantage of having the backward move key turned into a walk backward key rather than a turn around and run key. what functional advantage does this have that makes it so much better
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  5. #5
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    pool842's Avatar
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    Kem El
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    Thaumaturge Lv 70
    Quote Originally Posted by casker View Post
    please enlighten me, what is the advantage of having the backward move key turned into a walk backward key rather than a turn around and run key. what functional advantage does this have that makes it so much better
    create an account in world of warcraft or SWTOR and i will show you first hand. there are many reason. some have to do with control some have to do with dodge/parry/miss, RNG some games make you take more damage from the back side, some games daze or confuse your toon from the back side.. but I guess if you can take out all of the above mechanics out of final fantasy xiv and well make it boring as hell then sure go ahead add a run back key. but if you ran away from my monk in wow or my assassin in SWTOR you would pay for it with your LIFE lol... just kidding but really, you would.. I know in wow especially in pvp running form a melee that is not crowd controlled or stunned or somthing is about the worst thing you can do. by putting your back to a melee in wow for example. you lose all ability to dodge/parry or have them miss you, and you have small chance to get dazed and take critical hits more, which would make sense in real fight. But pvp aside Pve content is made much easier to see and control your toon in relation to boss. Again if you want to take all the mechanics out of a game so that the back side no longer matters then sure do it but have fun in that snooze fess.
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  6. #6
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    casker's Avatar
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    I have played wow, bro.

    Daze, extra damage from backstab and what not, could all be implemented without backpedaling. It wouldn't remove the mechanics from the game, it would actually probably increase your exposure to being hit from behind if you try to run in PvP, but also allow you to counter it if you turn at the right time. It wouldn't necessarily be bad but it would be different, and you'd have to adjust your playstyle and the way you move, and when to move.

    But anyway backpedaling is probably in the game to stay. And apparently, so is the ability to go 180 a-la 1.0. The problem is that console users need a way to have the same level of mobility to perform this 180 turn and not be auto-gimped into "keyboard turners" just because they don't use a mouse.
    (0)
    Last edited by casker; 12-09-2012 at 05:51 PM.

  7. #7
    Player
    pool842's Avatar
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    Mar 2011
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    Kem El
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    Sargatanas
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    Thaumaturge Lv 70
    Quote Originally Posted by casker View Post
    I have played wow, bro.

    Daze, extra damage from backstab and what not, could all be implemented without backpedaling. It wouldn't remove the mechanics from the game, it would actually probably increase your exposure to being hit from behind if you try to run in PvP, but also allow you to counter it if you turn at the right time. It wouldn't necessarily be bad but it would be different, and you'd have to adjust your playstyle and the way you move, and when to move.

    But anyway backpedaling is probably in the game to stay. And apparently, so is the ability to go 180 a-la 1.0. The problem is that console users need a way to have the same level of mobility to perform this 180 turn and not be auto-gimped into "keyboard turners" just because they don't use a mouse.
    Ya I agree
    (0)