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  1. #1
    Player
    Tonkra's Avatar
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    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by YuriSan View Post
    Agree. i hate backpadling aswell.
    Also how are u gonna see your character's face ever.
    like taking screenshots with your ls and stuff is gonna be past....

    "back pedaling" is a natural movement in real life.. (especially in combat)

    so why it shound be ingame? tell me more..



    and i know MANY MMorpgs who work like that.. Dark Age of camelot etc... and the movement is good.. i say why shouldnt i walk backwards with my character?



    it would look handicapped if i only were able to walk forwards... or are you doing like that in real life? JUST walking forward?

    strange opinions around here..
    hopefully Yoshi p. wont listen to those "shitty" voices and creates a NEW game, with MANY differences in comparison to 1.0.


    LET 1.0. FUCKING GO! God damn..
    (2)
    Last edited by Tonkra; 12-08-2012 at 06:46 PM.

  2. #2
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Tonkra View Post
    hopefully Yoshi p. wont listen to those "shitty" voices and creates a NEW game, with MANY differences in comparison to 1.0.
    By "new" game, do you mean WoW? Because I have yet to hear a good argument from the pro-default-back-pedalling people that shows this is a good idea and no simply a scheme to make transition easier for WoW players who try the game out.

    1.0's setup was more natural, more aesthetical and made more sense.
    (1)

  3. #3
    Player
    Aion's Avatar
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    Mar 2011
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    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by Majidah View Post
    By "new" game, do you mean WoW? Because I have yet to hear a good argument from the pro-default-back-pedalling people that shows this is a good idea and no simply a scheme to make transition easier for WoW players who try the game out.

    1.0's setup was more natural, more aesthetical and made more sense.
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    (1)
    Aion Zwei - Masamune

  4. #4
    Player
    Majidah's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    Exactly.

    When you are fighting. I don't know about you, but 3/4s of my time, I am not fighting.
    So when you aren't? Do you feel it natural to be walking around, constantly back pedaling?
    You just made my point.

    1.0's system permits to narrow down back pedaling for when there's a target to back pedal from.

    Exactly as you said. Keep back pedaling linked to targeting.
    (1)

  5. #5
    Player
    Klefth's Avatar
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    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aion View Post
    natural? when you are fighting,and you are going to get some distance from your enemy, you turn your back to your enemy? sorry, its not natural for me
    wat. Did you even play this game? When you were fighting, you were locked onto your target most of the time, which enabled you to backpedal. Want to run? Simply lock out and move in whichever direction you want. You want to keep facing your target? Well, stay locked onto it. It's like people aren't aware that backpedaling was already in the game. What's being argued in this thread is not whether it should exist or not, but that it should NOT be the default. I think it should be left as it used to be as well. There are situations when you want to run away from something, and I don't want that to take any other extra steps.

    And to those who keep repeating you just have to turn your camera with your mouse, keep in mind that not everyone likes to play with one (I, for one, hate it and think it's completely out of place in most 3D games except FPSs) and that this will also be a console game.
    (3)
    Last edited by Klefth; 12-09-2012 at 04:32 AM. Reason: Bolded out the parts everyone seems to be ignoring.

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Tonkra View Post
    hopefully Yoshi p. wont listen to those "shitty" voices
    That's a nice argument you got going on there. If someone doesn't agree with you it's "Shitty" is it?

    Man I love people who just insult others to make their own ideas seem better. Yay humanity...

    Quote Originally Posted by Tonkra View Post
    it would look handicapped if i only were able to walk forwards
    Please, find and quote the person who is asking for us to only have the abillity to "Walk forwards" in 1.0 I could walk side-side, I could backpedal, and I could walk forward. In 2.0 you can Strafe, and backpedal, the only difference is that I no longer have a simple option to start running backwards like I normal human being can.

    Unless you stop to shuffle and turn everytime you move...the movement is now more restricting than it was in 1.0. I know people are hooked on the whole Mouse-movement option, but I don't see why your so hellbent on making everyone else use it. Chances are 2.0 will have 2-3 control schemes allowing keyboard and gamepad users to move-play similar to 1.0, They probably only have the Mouse-keyboard layout ready for Alpha.

    Should the knowledge of possible new control schemes on release stop us from pointing out this is not the favored playstyle of some? No, it shouldn't I will continue to voice my displeasure at the scheme as it's the only confirmed one we have. On the off chance SE doesn't give us different control schemes to use, as doubtfull as it is.

    But yeah...people who don't agree with you are "Shitty" voices though right? Feel free to explain that one to me when you get the chance to grow up and accept your opinion isn't law.
    (3)

  7. #7
    Player

    Join Date
    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by YuriSan View Post
    Agree. i hate backpadling aswell.
    Also how are u gonna see your character's face ever.
    like taking screenshots with your ls and stuff is gonna be past....
    .............
    (4)

  8. #8
    Player
    IloveYouPumpkin's Avatar
    Join Date
    May 2012
    Posts
    241
    Character
    Zoobie Senjougahara
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by YuriSan View Post
    Agree. i hate backpadling aswell.
    Also how are u gonna see your character's face ever.
    like taking screenshots with your ls and stuff is gonna be past....
    What lol? Not true. You can always turn the camera any way you want if you're just hanging out with LS/FC members or whatever. You'll see your face often if you want to..

    As far as backpedalling it's actually easier and gives you more control. Using the right mouse button to turn quickly and precisely is something that might take getting used to for some people but once you got it, you'll find that it's an easier way to control your character. I want to say 'in my opinion' cause everyone's different but I don't think it's something you could dislike once you get used to it. Maybe I'm wrong but when you learn how to do it efficiently, it's not going to hinder you.

    But on PS3 I can't see this being a great thing at all. That's a different story because you can't do a 180 instantly like you can with a mouse. Your camera will move at a certain speed no matter how far you're pushing that right thumbstick. They'll be at a disadvantage especially in PvP no matter how you look at it. Nothing you can really do about that.. It's a matter of controls.
    (3)
    Last edited by IloveYouPumpkin; 12-09-2012 at 06:52 PM.

  9. #9
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    sorry for another post, but I just want to stress out one thing,

    because it is not your PREFERENCE, it doesnt mean it is HORRIBLE. Consider the process that dev has been through to make this as default movement control. Saying it is horrible, implying the devs did not know what they doing, while the fact is, this control scheme is a STANDARD in the industry.

    I feel bad for the dev if every their decision is labeled horrible, just because the person did not like.

    and you should be grateful, the XIV 1.0 movement scheme will be an option
    (3)
    Aion Zwei - Masamune

  10. #10
    Player
    Majidah's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aion View Post
    sorry for another post, but I just want to stress out one thing,

    because it is not your PREFERENCE, it doesnt mean it is HORRIBLE. Consider the process that dev has been through to make this as default movement control. Saying it is horrible, implying the devs did not know what they doing, while the fact is, this control scheme is a STANDARD in the industry.

    I feel bad for the dev if every their decision is labeled horrible, just because the person did not like.

    and you should be grateful, the XIV 1.0 movement scheme will be an option
    Standar in the industry... lol

    Its standar by WoW, which is dominant in the industry. So other MMORPGs have been trying to copy their forumal to success or maybe clones in order to steal away their players.

    XI did well without this system. 1.0 did well (regarding that matter) without copying it too.

    Its a risky statement to say "Consider the process that dev has been through to make this as default movement control." when all they did was copy and paste WoW's to replace a function that had no problems and was standar in FF's franchises.
    (1)

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