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Thread: Sprint Ability

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  1. #1
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Neptune View Post
    Massive wall of text that's filled with unnecessary quips.
    Now you're trying to put words in my mouth. The ice-cream thing was an analogy. It wouldn't work in the case of most game features, because duh... they're important. If we're gonna talk game design, sure we can talk game design. What's going on in this thread for the most part is fine as far as people suggesting cool ideas. That's good, positive discussion.

    I just couldn't resist calling you out on your bullshit. The reason that analogy fits your approach so well in this case is because of how insignificant a feature it is relative to how important you make it out to be. It may just be the tone of your post - and it probably is, considering that's been a trend with you ever since the beginning - but it still comes off incredibly pretentious/silly.

    This Sprint skill didn't exist in 1.0 - and it was perfectly fine. If they never added it to ARR, it's not something people would be bitching about en masse. Most people wouldn't even think of it, what with Swiftsong and mounts and shit. Them adding this little skill has no significant effect on the game, and absolutely no downside/trade-off whatsoever.

    Can it be done better? Sure. So can basically everything. We can chat on the forums about how every system in any game can be done better. That's how games evolve. What doesn't sit well with your OP is not just the fact that you make a bigger deal out of a trivial feature than it's worth, but also display misconceptions about how it works... both before you haven't even touched it yet.

    I like the ideas floating around this thread - if anything it makes it worthwhile... almost. I wouldn't be upset even for a millisecond if the current Sprint ability wasn't changed for release though, ... whereas for areas of the game like battle system and gear sets those are much more critical and worth theorizing over for valuable feedback.
    (3)

  2. #2
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    Now you're trying to put words in my mouth. The ice-cream thing was an analogy. It wouldn't work in the case of most game features, because duh... they're important. If we're gonna talk game design, sure we can talk game design. What's going on in this thread for the most part is fine as far as people suggesting cool ideas. That's good, positive discussion.

    I just couldn't resist calling you out on your bullshit. The reason that analogy fits your approach so well in this case is because of how insignificant a feature it is relative to how important you make it out to be. It may just be the tone of your post - and it probably is, considering that's been a trend with you ever since the beginning - but it still comes off incredibly pretentious/silly.

    This Sprint skill didn't exist in 1.0 - and it was perfectly fine. If they never added it to ARR, it's not something people would be bitching about en masse. Most people wouldn't even think of it, what with Swiftsong and mounts and shit. Them adding this little skill has no significant effect on the game, and absolutely no downside/trade-off whatsoever.

    Can it be done better? Sure. So can basically everything. We can chat on the forums about how every system in any game can be done better. That's how games evolve. What doesn't sit well with your OP is not just the fact that you make a bigger deal out of a trivial feature than it's worth, but also display misconceptions about how it works... both before you haven't even touched it yet.

    I like the ideas floating around this thread - if anything it makes it worthwhile... almost. I wouldn't be upset even for a millisecond if the current Sprint ability wasn't changed for release though, ... whereas for areas of the game like battle system and gear sets those are much more critical and worth theorizing over for valuable feedback.
    OK. Basically, just because it doesn't seem simple to YOU, or because YOU don't see a problem, doesn't mean there isn't a problem, and it doesn't mean you play like everybody else or think like everybody else. The fact is, you are too stupid to look at this with a broad enough perspective to see the issues, because you're only looking at it from one perspective. I very rarely want to call someone stupid, but you are belligerent enough to get it out of me. I set out in my original post the reasons it was inconvenient to ME, and a few others agreed. Just because you play different (i.e. don't plan on using this ability) does not mean that it is inconvenient to use repetitively. You are very small minded because you can't see the benefit in going into excruciating detail on the small things to make sure the bigger picture is the best it can be. Why do you think this company is not successful?

    I like how you said the battle system and gear sets are much more worthy of feedback. That's just an example of you trying to prioritize a discussion, in a thread about the discussion of something else. The fact is, the small things are easier to get right. There's room for discussion about all aspects of the game here. There's no need for you to waste our time telling us what's worth talking about and what's not.
    (0)