Quote Originally Posted by Kiote View Post
You are missing something. I have not advocated Monster Grinding, but it does have one advantage over Quest Grinding.

Monster Grind Parties are Social. You do not play a Grinding MMO alone.

What I have been advocating is removing the mindless simplicity from Quest Grinding and turning it in to Questing.

Quest grinding can be made fun by extending the duration of individual quests and linking them to party based Boss fights.

It is a lot easier to run a Quest in a Party when you don't have to hope everyone has the same cluster. More importantly, it allows the quest to have substance. Not just flavor text.
I wasn't missing it, I knew it was implied because you didn't mention it. And what you're saying is strictly opinion based. People have shouted for spiritbond/exp parties since chains have been included in the game. Of all of them I've joined, and I'm sure most can agree, 80% of them had no social aspect to them aside from, "Can you please cure?!?" or "Why are you still behind that gate?", and "Is that group really going to come here and take our mobs?"

Being social in a party is completely by choice. Just like asking someone to help you do a side-quest, also a choice.

From your experience, you have not played a grinding MMO alone. And quest grinding can be made fun for you for your reason. They already have the F.A.T.E system that will be doing something similar to your request.

It's a lot easier to do everything in this game if you're in a party. But some people actually have FUN tackling things alone. I know you're thinking "MMOs aren't meant to be played alone!" But games evolve dude. It's the same idea for console games that people enjoy, they wish they could play with their friends. GTA for example. The opposite is happening for MMOS. Offer a multiplayer and singleplayer experience.

Making this questing system that you want would mean that people who don't have much time to play won't get shit done. They come online, try to find a party, wait 3 hours they had to enjoy the game, and then sign off because they only managed to get 5 of the 8 people they needed for this questing system.

And what game(s) has this thorough questing system that you want in ARR so bad? I want to try it out.