Well back to the video..... I LOVE THE BATTLE MUSIC!!! So epic. I notice that the attack magic now says it REQUIRES Conj or thm, while water is conj only, even the first level spells. So no other class will be able to use those now it seems. Gonna be much more limited.
Shows that an attack was parried or blocked in the floating damage numbers, less reading of the combat log there.
Oh and look, keen flurry changed. Sure I mentioned that changing somewhere lol. 20% parry rate increase for 15secs, usable by all combat classes.
Feint isnt a only on miss, but useable by all non-magic and causes slow! pawesome!
Loving the engaged targets window. hope we can click names from there to target them instead of having to find them.
And the movable quest objective view without opening the journal is always a plus. Don't see how one can complain about that.
Oh, bone armillae have +45 enmity :0


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