Quote Originally Posted by BlaiseLallaise View Post
I haven't been able to experience alpha, but I have played SWTOR, so if the sprint abilities are identical, then here's my take.

In my experience, I have yet to find a scenario when I don't have Sprint activated in SWTOR. Iirc, the effect of Sprint turns off automatically when in battle, then reactivates after battle. So, my question is, why does it exist? Why not just have an overall passive run speed always active when not in battle? This could apply to both ARR and SWTOR.

My thought would be to remove the ability and just tack on the effect to your normal run speed when in passive mode and not being aggro'd. Is there ever a reason to not use Sprint when traveling short distances or in areas where a mount is inaccessible?
We don't know that that's how it works in ARR. All we've seen is what's in the video. Basing it off another game and then using that as a judgement call for your opinion seems a bit odd.

Alpha testers would know better, but as stated before in this thread, they won't comment for fear of NDA.

We'll just have to wait until more details are divulged.