Please, enlighten me.Toggle is not an answer. Its at best a token gesture that only isolates people who use it.
Difficult quests can involve more than just fighting mechanics. If you want the major part of game lore reduced to a shopping list then this game won't have much for people to invest in. The name only goes so far.
In what ways can a quest be made difficult, besides fighting mechanics?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

