Quote Originally Posted by Kallera View Post
Toggle is not an answer. Its at best a token gesture that only isolates people who use it.

Difficult quests can involve more than just fighting mechanics. If you want the major part of game lore reduced to a shopping list then this game won't have much for people to invest in. The name only goes so far.
Please, enlighten me.

In what ways can a quest be made difficult, besides fighting mechanics?